|
Dungeons & Dragons Online Spell Database: Spell Details
|
Wild Instincts |
Cooldown: 3 seconds (½ for Sorcerers and Favored Souls, if applicable) |
Base Spell Point Cost: 20 |
Level: Ranger 3 |
Components: DivineFocus, Somatic, Verbal |
Target: Self |
School: Divination |
You sharpen your instincts and your awareness of immediate surroundings, giving a +10 Insight bonus on Listen and Spot checks. |
|
|
|
|