Dungeons & Dragons Online Spell Database: Spell Details
Spike Growth
Cooldown: 6 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 15
Level: Ranger 2
Components: DivineFocus, Somatic, Verbal
Target: Foe, Positional, Breakable
School: Transmutation
Creates hard and pointed vegetation that injures the feet and legs of enemies that pass over it, slowing movement and causing 1d4 piercing damage every 2 seconds. A successful Reflex save negates the slow effect.