Advertisement

 


Dungeons & Dragons Online Spell Database: Spell Details
Shadow Walk
Cooldown: 5 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 35
Level: Bard 5, Sorcerer 6, Wizard 6
Components: Somatic, Verbal
Target: Self
School: Illusion
Transports you to the edge of the Material Plane where it borders the Plane of Shadow. While this spell is active, you move much faster than normal and your outline appears faint and you are harder to hit. Attacking another creature or otherwise interacting with objects shunts you back to the Material Plane.