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Dungeons & Dragons Online Spell Database: Spell Details
Protection from Evil
Cooldown: 2 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 10
Level: Cleric 1, Favored Soul 1, Paladin 1, Sorcerer 1, Wizard 1
Components: Focus, Material, Somatic, Verbal
Target: Friend, Self
School: Abjuration
At your touch, a magical barrier is created that wards a target from attacks by evil creatures, granting a +2 deflection bonus to AC and a +2 resistance bonus to saves against attacks from evil creatures. The target is also warded from magical mental control and compulsions.