Dungeons & Dragons Online Spell Database: Spell Details
Inflict Light Wounds
Cooldown: 2 seconds (½ for Sorcerers and Favored Souls, if applicable)
Base Spell Point Cost: 10
Level: Cleric 1, Favored Soul 1
Components: Somatic, Verbal
Target: Foe, Undead Friend
School: Necromancy
Negative energy is channeled through your touch to inflict 1d8 +1 per caster level (max +5) damage on your target enemy or heal undead a like amount. A successful Will save reduces the damage by half.