| .223 Pistol |
| Category: Weapon |
| Weight: 5 |
| Value: 3500 |
| Skill: Small Guns |
| Damage: 20-30 |
| Minimum Strength: 5 |
| Ammo: .223 FMJ (5) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 30 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
A .223 rifle modified and cut down to a pistol. This is a one-of-a-kind firearm, obviously made with love and skill.
Obtained:
| New California Republic Bazaar - Purchased from Buster's Fine Emporium of Armament |
| Vault 15 Level 2 - Found in desk |
| Robber Cave Random Encounter - Found on Robber's corpse |
| Morton Brother Special Encounter - Found on Tough Thug's corpse |
|
|
|
| .44 Magnum (Speed Load) |
| Category: Weapon |
| Weight: 5 |
| Value: 600 |
| Skill: Small Guns |
| Damage: 12-18 |
| Minimum Strength: 5 |
| Ammo: .44 Magnum JHP/FMJ (6) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 20 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
A .44 Magnum Revolver with a speed loader.
Obtained:
| Gecko Junkyard - Upgrade purchased from Skeeter |
| New Reno Commercial Row - Upgrade purchased from Eldridge |
| New Reno New Reno Arms Basement - Upgraded for free by Algernon |
|
|
|
| .44 Magnum Revolver |
| Category: Weapon |
| Weight: 5 |
| Value: 600 |
| Skill: Small Guns |
| Damage: 12-18 |
| Minimum Strength: 5 |
| Ammo: .44 Magnum JHP/FMJ (6) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 15 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
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|
Being that this is the most powerful handgun in the world, and can blow your head clean-off, you've got to ask yourself a question. Do I feel lucky? Well, do ya punk?
Obtained:
| Various locations throughout the wasteland. |
|
|
|
| 10mm Pistol |
| Category: Weapon |
| Weight: 3 |
| Value: 250 |
| Skill: Small Guns |
| Damage: 5-12 |
| Minimum Strength: 3 |
| Ammo: 10mm JHP/AP (12) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 25 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
A Colt 6520 10mm autoloading pistol. Each pull of the trigger will automatically reload the firearm until the magazine is empty. Single shot only, using the powerful 10mm round.
Obtained:
| Various locations throughout the wasteland. |
|
|
|
| 10mm SMG |
| Category: Weapon |
| Weight: 5 |
| Value: 1000 |
| Skill: Small Guns |
| Damage: 5-12 |
| Minimum Strength: 4 |
| Ammo: 10mm JHP/AP (30) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 25 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: Burst |
| Attack Mode 2 Range: 20 |
| Attack Mode 2 AP: 6 |
|
|
|
|
H&K MP9 Submachinegun (10mm variant). A medium-sized SMG, capable of single shot and burst mode.
Obtained:
| Various locations throughout the wasteland. |
|
|
|
| 14mm Pistol |
| Category: Weapon |
| Weight: 4 |
| Value: 1100 |
| Skill: Small Guns |
| Damage: 12-22 |
| Minimum Strength: 4 |
| Ammo: 14mm AP (6) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 24 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
A Sig-Sauer 14mm Auto Pistol. Large, single shot handgun. Excellent craftmanship.
Obtained:
| Various locations throughout the wasteland. |
|
|
|
| 9mm Mauser |
| Category: Weapon |
| Weight: 3 |
| Value: 1500 |
| Skill: Small Guns |
| Damage: 5-10 |
| Minimum Strength: 3 |
| Ammo: 9mm Ball (7) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 22 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
A Mauser M/96 in 9x19mm Parabellum. In excellent condition. Extremely accurate.
Obtained:
| New Reno Commercial Row - Purchased from Eldridge at New Reno Arms |
| Trader and Guards Special Encounter - Found on Guard's corpse |
|
|
|
| Assault Rifle |
| Category: Weapon |
| Weight: 7 |
| Value: 1300 |
| Skill: Small Guns |
| Damage: 8-16 |
| Minimum Strength: 5 |
| Ammo: 5mm JHP/AP (24) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 45 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: Burst |
| Attack Mode 2 Range: 38 |
| Attack Mode 2 AP: 6 |
|
|
|
|
An AK-112 5mm Assault Rifle. An old military model, out of use around the time of the war. Can fire single-shot or burst, using the high velocity 5mm round.
Obtained:
| Various locations throughout the wasteland. |
|
|
|
| Assault Rifle (Exp. Mag.) |
| Category: Weapon |
| Weight: 8 |
| Value: 1300 |
| Skill: Small Guns |
| Damage: 8-16 |
| Minimum Strength: 5 |
| Ammo: 5mm JHP/AP (100) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 45 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: Burst |
| Attack Mode 2 Range: 38 |
| Attack Mode 2 AP: 6 |
|
|
|
|
This Assault Rifle has an extended, military sized, ammunition clip. The expanded magazine capacity makes it more fun than ever to spray-and-pray.
Obtained:
| Gecko Junkyard - Upgrade purchased from Skeeter |
| New Reno Commerical Row - Upgrade purchased from Eldridge |
| New Reno New Reno Arms Baseement - Upgraded for free by Algernon |
|
|
|
| Combat Shotgun |
| Category: Weapon |
| Weight: 10 |
| Value: 2750 |
| Skill: Small Guns |
| Damage: 15-25 |
| Minimum Strength: 5 |
| Ammo: 12 ga. Shotgun Shells (12) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 22 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: Burst |
| Attack Mode 2 Range: 18 |
| Attack Mode 2 AP: 6 |
|
|
|
|
A Winchester City-Killer 12 gauge combat shotgun, bullpup variant. In excellent condition, it has the optional DesertWarfare environmental sealant modification for extra reliability.
Obtained:
| Various locations throughout the wasteland. |
|
|
|
| Desert Eagle (Exp. Mag.) |
| Category: Weapon |
| Weight: 4 |
| Value: 800 |
| Skill: Small Guns |
| Damage: 10-16 |
| Minimum Strength: 4 |
| Ammo: .44 JHP/FMJ (20) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 25 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
An ancient Desert Eagle pistol, in .44 magnum. Interest in late 20th century films made this one of the most popular handguns of all times. This one has been equipped with an expanded magazine for longer fun and games!
Obtained:
| Gecko Junkyard - Upgrade purchased from Skeeter |
| New Reno Commerical Row - Upgrade purchased from Eldridge |
| New Reno New Reno Arms Baseement - Upgraded for free by Algernon |
|
|
|
| Desert Eagle .44 |
| Category: Weapon |
| Weight: 4 |
| Value: 800 |
| Skill: Small Guns |
| Damage: 10-16 |
| Minimum Strength: 4 |
| Ammo: .44 JHP/FMJ (8) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 25 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
An ancient Desert Eagle pistol, in .44 magnum. Interest in late 20th century films made this one of the most popular handguns of all times.
Obtained:
| The Den Businesses - Purchased from Tubby |
| The Den Businesses - Found on crate guard's corpse |
| Ghost Farm Cavern - Found on Protector's corpse |
| Vault City Courtyard - Reward from Mr. Smith for obtaining Harry's plow |
| Vault City Downtown - Purchased from Randal the Chief Amenities Officer |
|
|
|
| FN FAL |
| Category: Weapon |
| Weight: 9 |
| Value: 1500 |
| Skill: Small Guns |
| Damage: 9-18 |
| Minimum Strength: 5 |
| Ammo: 7.62mm (20) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 35 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: Burst |
| Attack Mode 2 Range: 30 |
| Attack Mode 2 AP: 6 |
|
|
|
|
This weapon has been more widely used by armed forces than any other rifle in history. It's a reliable assault weapon for any terrain or tactical situation.
Obtained:
| Vault City Downtown - Purchased from Randal the Chief Amenities Officer |
| Gecko Junkyard - Purchased from Percy Crump |
| Raiders Barracks - Found on Merc Raider's corpse |
| Broken Hills Basement - Found in box |
| New Reno Commercial Row - Purchased from Eldridge at New Reno Arms |
| San Francisco Oil Tanker - Stolen from Badger |
| Robber Cave Random Encounter - Found on Robber's corpse |
|
|
|
| FN FAL (Night Sight) |
| Category: Weapon |
| Weight: 10 |
| Value: 2000 |
| Skill: Small Guns |
| Damage: 9-18 |
| Minimum Strength: 5 |
| Ammo: 7.62mm (20) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 35 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: Burst |
| Attack Mode 2 Range: 30 |
| Attack Mode 2 AP: 6 |
|
|
|
|
This weapon has been more widely used by armed forces than any other rifle in history. It's a reliable assault weapon for any terrain or tactical situation. This weapon has been equipped with a night sight for greater night accuracy.
Obtained:
| Gecko Junkyard - Upgrade purchased from Skeeter |
| New Reno Commerical Row - Upgrade purchased from Eldridge |
| New Reno New Reno Arms Baseement - Upgraded for free by Algernon |
|
|
|
| FN FAL HPFA |
| Category: Weapon |
| Weight: 10 |
| Value: 2250 |
| Skill: Small Guns |
| Damage: 11-22 |
| Minimum Strength: 5 |
| Ammo: 7.62mm (20) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 35 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: Burst |
| Attack Mode 2 Range: 30 |
| Attack Mode 2 AP: 6 |
|
|
|
|
The CAWS, short for Close Assault Weapons System, shotgun is a useful tool for close-range combat. The bullpup layout gives the weapon a short, easily handleable, length while still retaining enough barrel lenght for its high velocity shells.
Obtained:
| San Francisco Chinatown - Purchased from Mai Da Chiang at the Red 888 Guns |
|
|
|
| H&K CAWS |
| Category: Weapon |
| Weight: 5 |
| Value: 4750 |
| Skill: Small Guns |
| Damage: 15-25 |
| Minimum Strength: 6 |
| Ammo: 12 ga. Shotgun Shells (10) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 30 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: Burst |
| Attack Mode 2 Range: 20 |
| Attack Mode 2 AP: 6 |
|
|
|
|
This gun revolutionized assault weapon design. It fires a caseless cartridge consisting of a block of propellant with a bullet inside. The resultant weight and space savings allow this weapon to have a very high capacity.
Obtained:
| New California Republic Downtown - Purchased from Duppo |
| Vault 15 Level 3 - Found on Vault 15 Guard's corpse |
| Morton Brother Special Encounter - Found on Toad Morton's corpse |
|
|
|
| H&K G11 |
| Category: Weapon |
| Weight: 8 |
| Value: 6500 |
| Skill: Small Guns |
| Damage: 10-20 |
| Minimum Strength: 5 |
| Ammo: 4.7mm (50) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 35 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: Burst |
| Attack Mode 2 Range: 30 |
| Attack Mode 2 AP: 6 |
|
|
|
|
This gun revolutionized squad level support weapon design. The gun fires a caseless cartridge consisting of a block of propellant with a bullet buried inside. The resultant weight and space savings allow it to have a very high magazine capacity .
Obtained:
| New California Republic Bazaar - Purchased from Buster's Fine Emporium of Armament |
| Redding Mine Entrance - Found on Frog Morton's corpse |
| San Francisco Chinatown - Purchased from Mai Da Chiang at the Red 888 Guns |
| San Francisco Oil Tanker - Stolen from punks |
|
|
|
| H&K G11E |
| Category: Weapon |
| Weight: 8 |
| Value: 8000 |
| Skill: Small Guns |
| Damage: 13-23 |
| Minimum Strength: 6 |
| Ammo: 4.7mm (50) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 40 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: Burst |
| Attack Mode 2 Range: 35 |
| Attack Mode 2 AP: 6 |
|
|
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|
The Heckler & Koch P90c was just coming into use at the time of the war. This weapon's bullpup layout, and compact design, make it easy to control. The durable P90c is prized for its reliability, and high firepower in a ruggedly-compact package.
Obtained:
| Robber Cave Random Encounter - Found on Robber's corpse |
| Morton Brother Special Encounter - Found on Snake Morton's corpse |
|
|
|
| HK P90c |
| Category: Weapon |
| Weight: 8 |
| Value: 2500 |
| Skill: Small Guns |
| Damage: 12-16 |
| Minimum Strength: 4 |
| Ammo: 10mm JHP/AP (24) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 30 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Burst |
| Attack Mode 2 Range: 25 |
| Attack Mode 2 AP: 5 |
|
|
|
|
A Colt Rangemaster, semi-automatic rifle, in .223 caliber. Single-shot only.
Obtained:
| Vault 15 Level 3 - Found on Vault 15 Guard's corpse |
| San Francisco Chinatown - Purchased from Mai Da Chiang at the Red 888 Guns |
| Robber Cave Random Encounter - Found on Robber's corpse |
|
|
|
| Hunting Rifle |
| Category: Weapon |
| Weight: 9 |
| Value: 1000 |
| Skill: Small Guns |
| Damage: 8-20 |
| Minimum Strength: 5 |
| Ammo: .223 FMJ (10) |
|
| Attack Mode 1: None |
| Attack Mode 1 Range: N/A |
| Attack Mode 1 AP: N/A |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
A Colt Rangemaster semi-automatic rifle, chambered for 7.62. Single-shot only.
Obtained:
| Various locations throughout the wasteland. |
|
|
|
| Jonny's BB Gun |
| Category: Weapon |
| Weight: 5 |
| Value: 200 |
| Skill: Small Guns |
| Damage: 1-3 |
| Minimum Strength: 3 |
| Ammo: BB's (100) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 22 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
A Red Ryder BB gun with the name 'Jonny' scratched on the stock.
Obtained:
| Modoc Town Well - Found on ground |
|
|
|
| M3A1 "Grease Gun" SMG |
| Category: Weapon |
| Weight: 7 |
| Value: 1750 |
| Skill: Small Guns |
| Damage: 10-20 |
| Minimum Strength: 4 |
| Ammo: .45 Caliber (30) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 20 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: Burst |
| Attack Mode 2 Range: 15 |
| Attack Mode 2 AP: 5 |
|
|
|
|
This submachine gun filled National Guard arsenals after the army replaced it with newer weapons. However, the "Grease Gun" was simple and cheap to manufacture so there are some still quite a few in use.
Obtained:
| New Reno Shark Club 2nd Floor - Found on bodyguard's corpse |
|
|
|
| M72 Gauss Rifle |
| Category: Weapon |
| Weight: 9 |
| Value: 8250 |
| Skill: Small Guns |
| Damage: 32-43 |
| Minimum Strength: 6 |
| Ammo: 2mm EC (20) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 50 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
The M72 rifle is of German design. It uses an electromagnetic field to propel 2mm steel rounds at tremendous speed... and pierce almost any obstacle. Its range, accuracy and stopping power is almost unparalleled.
Obtained:
| New California Republic Downtown - Found on Sheriff Dumont's corpse |
| New California Republic Downtown - Found on Deputy Karl's corpse |
| San Francisco Chinatown - Purchased from Mai Da Chiang at the Red 888 Guns |
| San Francisco Oil Tanker - Stolen from Marc |
| San Francisco Oil Tanker - Stolen from female punk |
| The Enclave Access Corridor - Found in footlocker |
| Bounty Hunters Random Encounter - Found on bounty hunter's corpse |
|
|
|
| Needler Pistol |
| Category: Weapon |
| Weight: 4 |
| Value: 2200 |
| Skill: Small Guns |
| Damage: 12-24 |
| Minimum Strength: 3 |
| Ammo: HN Needler (10) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 24 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
You suspect this Bringham needler pistol was once used to scientific field studies. It uses small hard-plastic hypodermic darts as ammo.
Obtained:
| Redding Downtown - Stolen from Sheriff Marion |
| New Reno Stables - Myron's personal weapon |
|
|
|
| Pancor Jackhammer |
| Category: Weapon |
| Weight: 12 |
| Value: 5500 |
| Skill: Small Guns |
| Damage: 18-29 |
| Minimum Strength: 5 |
| Ammo: 12 ga. Shotgun Shells (10) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 35 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: Burst |
| Attack Mode 2 Range: 25 |
| Attack Mode 2 AP: 6 |
|
|
|
|
The Jackhammer, despite its name, is an easy to control shotgun even when fired on full automatic. The popular bullpup design, which places the magazine behind the trigger, makes the weapon well balanced and easy to control.
Obtained:
| New California Republic Bazaar - Purchased from Buster's Fine Emporium of Armament |
| New California Republic (All Areas) - Found on NCR Police corpses |
| New California Republic Council Hall - Found on Carlson's corpse |
| San Francisco Chinatown - Purchased from Mai Da Chiang at the Red 888 Guns |
|
|
|
| Pipe Rifle |
| Category: Weapon |
| Weight: 10 |
| Value: 200 |
| Skill: Small Guns |
| Damage: 5-12 |
| Minimum Strength: 5 |
| Ammo: 10mm JHP/AP (1) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 20 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
This is a hand-made single shot rifle.
Obtained:
| Klamath Downtown - Found on bookcase |
| New Reno Commercial Row - Purchased from Eldridge at New Reno Arms |
| New Reno New Reno Arms Basement - Found in stuff |
|
|
|
| PPK12 Gauss Pistol |
| Category: Weapon |
| Weight: 5 |
| Value: 5250 |
| Skill: Small Guns |
| Damage: 22-32 |
| Minimum Strength: 4 |
| Ammo: 2mm EC (12) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 50 |
| Attack Mode 1 AP: 4 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
Praised for its range and stopping power, the PPK12 Gauss Pistol is of German design. The pistol uses an electromagnetic field to propel rounds at tremendous speed and punch through almost any armour.
Obtained:
| Military Base Level 4 - Found in ammo crate |
| San Francisco Chinatown - Purchased from Mai Da Chiang at the Red 888 Guns |
|
|
|
| Red Ryder BB Gun |
| Category: Weapon |
| Weight: 5 |
| Value: 200 |
| Skill: Small Guns |
| Damage: 1-3 |
| Minimum Strength: 3 |
| Ammo: BB's (100) |
|
| Attack Mode 1: None |
| Attack Mode 1 Range: N/A |
| Attack Mode 1 AP: N/A |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
A Red Ryder BB gun. The classic.
Obtained:
| New California Republic Bazaar - Purchased from Buster's Fine Emporium of Armament |
| Trader and Guards Special Encounter - Possible purchase from Willy the salesman |
|
|
|
| Red Ryder LE BB Gun |
| Category: Weapon |
| Weight: 5 |
| Value: 3500 |
| Skill: Small Guns |
| Damage: 25-25 |
| Minimum Strength: 3 |
| Ammo: BB's (100) |
|
| Attack Mode 1: None |
| Attack Mode 1 Range: N/A |
| Attack Mode 1 AP: N/A |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
A limited edition version of the Red Ryder BB gun. A true classic.
Obtained:
| New California Republic Bazaar - Purchased from Buster's Fine Emporium of Armament |
| Sierra Army Depot Bio Research Lab - Found on Private Dobbs' corpse |
|
|
|
| Sawed-Off Shotgun |
| Category: Weapon |
| Weight: 4 |
| Value: 800 |
| Skill: Small Guns |
| Damage: 12-24 |
| Minimum Strength: 4 |
| Ammo: 12 ga. Shotgun Shells (2) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 7 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
Someone took the time to chop the last few inches off the barrel and stock of this shotgun. Now, the wide spread of this hand-cannon's short-barreled shots make it perfect for short-range crowd control.
Obtained:
| Redding Mine Entrance - Found on Gang Thug's corpse |
|
|
|
| Scoped Hunting Rifle |
| Category: Weapon |
| Weight: 11 |
| Value: 1500 |
| Skill: Small Guns |
| Damage: 8-20 |
| Minimum Strength: 5 |
| Ammo: .223 FMJ (10) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 40 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
Nothing's better than seeing a surprised look on your target's face. The Loophole x20 Scope on this hunting rifle makes it easier than ever before. Accurate from first shot to last, no matter what kind of game you're gunning for.
Obtained:
| Gecko Junkyard - Upgrade purchased from Skeeter |
| Broken Hills Downtown - Reward from Marcus for finding missing townspeople |
| New Reno Commerical Row - Upgrade purchased from Eldridge |
| New Reno New Reno Arms Baseement - Upgraded for free by Algernon |
| Robber Cave Random Encounter - Found on Robber's corpse |
|
|
|
| Shotgun |
| Category: Weapon |
| Weight: 5 |
| Value: 800 |
| Skill: Small Guns |
| Damage: 12-22 |
| Minimum Strength: 4 |
| Ammo: 12 ga. Shotgun Shells (2) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 14 |
| Attack Mode 1 AP: 5 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
A Winchester Widowmaker double-barreled 12 gauge shotgun. A short barrel, with mahogany grip.
Obtained:
| Various locations throughout the wasteland. |
|
|
|
| Sniper Rifle |
| Category: Weapon |
| Weight: 8 |
| Value: 2200 |
| Skill: Small Guns |
| Damage: 14-34 |
| Minimum Strength: 5 |
| Ammo: .223 FMJ (6) |
|
| Attack Mode 1: Single |
| Attack Mode 1 Range: 50 |
| Attack Mode 1 AP: 6 |
| Attack Mode 2: None |
| Attack Mode 2 Range: N/A |
| Attack Mode 2 AP: N/A |
|
|
|
|
A DKS-501 Sniper Rifle. Excellent long range projectile weapon. Originally .308, this one is chambered in the more common .223 caliber.
Obtained:
| Vault 15 East Entrance - Found on Karla's corpse |
| Sierra Army Depot Battlefield - Found on ground |
| Sierra Army Depot Storage Bay - Found in ammo crate |
| Bounty Hunters Random Encounter - Found on bounty hunter's corpse |
| Trader and Guards Special Encounter - Possible purchase from Willy the salesman |
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