| |
| Advertisement |
 |
|
|
|
 |
General Skills |
 |
Every character has a finite set of skills he or she can learn during the course of the game. Each known skill has a level score, representing the character's proficiency in that skill. The skill level can be raised by spending ADV Points on the Character Screen. The ADV Point cost to train a particular skill is determined in part by the character’s class.
| Icon |
Skill |
Description |
Prereqs |
Available To |
 |
Athletics
| The ability to swim underwater, avoid falling damage, and move faster when strafing. Acrobatic maneuvers gained: Leap Sideways (1), Forward Roll (2), Sideways Roll (3), Backflip (4).
| None
| All Classes
|
 |
Bargain
| The ability to negotiate a higher sell price and lower buy price with shopkeepers.
| None
| All Classes
|
 |
Repair
| The ability to repair damaged weapons, armor and shields, and the time
interval between each repair attempt. (Requires version 1.4 or later.)
| None
| All Classes
|
 |
Scout
| Mapping skill and the ability to detect concealed buttons and switches.
(Requires version 1.4 or later.)
| None
| All Classes
|
|
|
|
 |
|
| |
|
|