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Kreia at the end of the game (SPOILERS)

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Alcina
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Kreia at the end of the game (SPOILERS)

Post by Alcina »

Does anyone know if the choices you make when levelling up Kreia as a Party Member (powers, attributes, feats etc.) have any effect on her abilities when you fight her at the end of the game? I form the impression myself that she's easier to kill if you left her at level 3, and cetainly she used fewer Force Powers when I tried that...

On the other hand in KOTOR1, Bastila's powers etc. when you get her back as a Party Member in the Temple are completely unaffected by how you developed her before Malak kidnapped her, so perhaps I'm mistaken?
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Darth Itchy
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Post by Darth Itchy »

I could be wrong, but I'm pretty sure there's no effect. The second time I played through, I made a point of giving her nothing but defensive powers, to make her a bit easier to take down, and her strategy didn't change at all.
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Hill-Shatar
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Post by Hill-Shatar »

Nope. I left Kreia as barely above level 10, mostly there due to the little encounter on top of the Telos Pole. I don't think you raised her vitality to 1018, nor did I teach her how to use many offensive darkside powers, however, both times through, she was just as powerful. :)
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Xandax
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Post by Xandax »

It is a completely different Kreia character, so no luck with such a strategy. It would also be pretty .... ahem ... cheesy if you could do this to the last "boss" :o
Naturally - Obsidian would have thought of that.
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Greg.
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Post by Greg. »

Also - Force Chain probably does not work - imagine full force enlightenment being totally useless - as it would be given to Kreia as well as you.

Kreia is a different character in the final battle.
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Thran Baill
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Post by Thran Baill »

I would guess that the reason being is that she's "Darth Traya"...as in the game she exhibits quite a bit more power than any leveling up you've given her might have (at least during the first couple of planets). She's probably just pretending to be weak. :cool:
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Alcina
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Post by Alcina »

Thanks everyone
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