Does anyone know if the choices you make when levelling up Kreia as a Party Member (powers, attributes, feats etc.) have any effect on her abilities when you fight her at the end of the game? I form the impression myself that she's easier to kill if you left her at level 3, and cetainly she used fewer Force Powers when I tried that...
On the other hand in KOTOR1, Bastila's powers etc. when you get her back as a Party Member in the Temple are completely unaffected by how you developed her before Malak kidnapped her, so perhaps I'm mistaken?
Kreia at the end of the game (SPOILERS)
- Darth Itchy
- Posts: 88
- Joined: Wed May 05, 2004 7:05 pm
- Location: The Frozen Lands of Nador
- Contact:
- Hill-Shatar
- Posts: 7724
- Joined: Sat Jun 18, 2005 1:41 am
- Location: Hell Freezing Over
- Contact:
Nope. I left Kreia as barely above level 10, mostly there due to the little encounter on top of the Telos Pole. I don't think you raised her vitality to 1018, nor did I teach her how to use many offensive darkside powers, however, both times through, she was just as powerful. 
Buy a GameBanshee T-Shirt [url="http://www.gamebanshee.com/forums/showthread.php?t=68975"]HERE[/url]! Sabre's [url="http://www.users.bigpond.com/qtnt/index.htm"]site[/url] for Baldur's Gate series' patches and items. This has been a Drive-by Hilling.
- Thran Baill
- Posts: 64
- Joined: Wed Aug 10, 2005 11:31 am
- Location: Ontario, Canada
- Contact:
I would guess that the reason being is that she's "Darth Traya"...as in the game she exhibits quite a bit more power than any leveling up you've given her might have (at least during the first couple of planets). She's probably just pretending to be weak. 
Sometimes I do what I want, most of the time, I do what I have to.