Also: playing Jeanette is all fine and dandy but today I tried to use Protean on her(were form) and it says that a precache file is missing when the disciple ends, any ideas how I can solve this problem? it would be much appreciated if anyone still playing V:TM could get back to me, as I am still waiting for a reply from my last question, character modification seems to have several of its own problems
How do you edit/Model VTM: Bloodlines
- Sicvicious
- Posts: 1
- Joined: Tue Nov 10, 2009 1:28 pm
- Location: CA/FL
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How do you edit/Model VTM: Bloodlines
ok, I have been reading the forum for editting the VTMB Jeanette model with VPK tool and have been able to successfully change most of the characters, one character though... that I am still having trouble with, and I am sure there will be others like him... is the Sheriff, I can change the skin and everything else just fine but the only time (tried 3 times to edit his file) that I was able to make him move, he was kindof spastic, he would move and then glitch backwards and then when he would go foreward he would walk to the left and to the right... if anyone could tell me what I need to fix for me to be able to use him more efficiently ingame it would be appreciated. thank you and hope to hear from some of you soon.
Also: playing Jeanette is all fine and dandy but today I tried to use Protean on her(were form) and it says that a precache file is missing when the disciple ends, any ideas how I can solve this problem? it would be much appreciated if anyone still playing V:TM could get back to me, as I am still waiting for a reply from my last question, character modification seems to have several of its own problems
thank you and I would love to hear from you, be safe
Also: playing Jeanette is all fine and dandy but today I tried to use Protean on her(were form) and it says that a precache file is missing when the disciple ends, any ideas how I can solve this problem? it would be much appreciated if anyone still playing V:TM could get back to me, as I am still waiting for a reply from my last question, character modification seems to have several of its own problems