This forum is to be used for all discussions pertaining to Obsidian Entertainment's Neverwinter Nights 2, the Mask of the Betrayer expansion pack, the Storm of Zehir expansion pack, and the Mysteries of Westgate adventure pack.
How do I get the lizardfolk to leave? My journal says I have killed all the zombies and I killed the wizard too. I'm pretty sure I tried to talk to Slaan(sp?) several times but nothing happens. Is there a glich or am I missing something?
Darth seems to think that the problem is with Slaan, but my guess is that a cut scene didn't trigger when you entered the room with the lizardfolk, and that you'll only need to load a game from before that point.
Btw, just to be sure, to talk to Slaan you'll need to put the cursor over him and then hold down the right mouse button. A menu should come up allowing you to talk to him.
SWC
Sir Edmund:"Should you obey the lord who asks you to put a village of innocents to the torch? Is that chivalrous? Is it noble?" Me:"It's a great way to get promoted, I know that much."
As far as I know, you don't have to talk to Slaan, but to the Lizardling lieutenant that is in the room where the rest of the Lizardlings are trapped. If you've dispatched all the zombies and killed the Shadow Priest in that area, just go to the room where the Lizardlings are trapped, and hover your mouse over the Lizardlings in there. One of them is a lieutenant, and clicking on him will initialize conversation between him and Slaan.
Ningengirai wrote:As far as I know, you don't have to talk to Slaan, but to the Lizardling lieutenant that is in the room where the rest of the Lizardlings are trapped. If you've dispatched all the zombies and killed the Shadow Priest in that area, just go to the room where the Lizardlings are trapped, and hover your mouse over the Lizardlings in there. One of them is a lieutenant, and clicking on him will initialize conversation between him and Slaan.
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