Please note that new user registrations disabled at this time.

HighCliff Castle Ruins (spoiler)

This forum is to be used for all discussions pertaining to Obsidian Entertainment's Neverwinter Nights 2, the Mask of the Betrayer expansion pack, the Storm of Zehir expansion pack, and the Mysteries of Westgate adventure pack.
Post Reply
User avatar
The Yank
Posts: 40
Joined: Sat Oct 08, 2005 4:40 am
Contact:

HighCliff Castle Ruins (spoiler)

Post by The Yank »

Spoiler
How do I get the lizardfolk to leave? My journal says I have killed all the zombies and I killed the wizard too. I'm pretty sure I tried to talk to Slaan(sp?) several times but nothing happens. Is there a glich or am I missing something?
User avatar
darthelema0101
Posts: 47
Joined: Mon Jan 08, 2007 12:53 pm
Contact:

Post by darthelema0101 »

  1. Are the lizardfolk hostile?
  2. Is Slaan still standing outside the door?
  3. Are you are able to talk to Slaan?
  4. If unable to talk, can you attack him?
If the answers are "no, yes, no, no" then your only option would appear to be reload from before meeting Slaan for the first time.
It's better to be a live jackal than a dead lion, but it is better still to be a live lion (and normally easier as well).
User avatar
swcarter
Posts: 3274
Joined: Mon Nov 17, 2003 12:00 pm
Location: California
Contact:

Post by swcarter »

Darth seems to think that the problem is with Slaan, but my guess is that a cut scene didn't trigger when you entered the room with the lizardfolk, and that you'll only need to load a game from before that point.

Btw, just to be sure, to talk to Slaan you'll need to put the cursor over him and then hold down the right mouse button. A menu should come up allowing you to talk to him.

SWC
Sir Edmund: "Should you obey the lord who asks you to put a village of innocents to the torch? Is that chivalrous? Is it noble?"
Me: "It's a great way to get promoted, I know that much."
User avatar
Ningengirai
Posts: 303
Joined: Wed Dec 15, 2004 4:43 pm
Location: Germany
Contact:

Post by Ningengirai »

As far as I know, you don't have to talk to Slaan, but to the Lizardling lieutenant that is in the room where the rest of the Lizardlings are trapped. If you've dispatched all the zombies and killed the Shadow Priest in that area, just go to the room where the Lizardlings are trapped, and hover your mouse over the Lizardlings in there. One of them is a lieutenant, and clicking on him will initialize conversation between him and Slaan.
{ De Die Nocteque }
User avatar
The Yank
Posts: 40
Joined: Sat Oct 08, 2005 4:40 am
Contact:

Post by The Yank »

Ningengirai wrote:As far as I know, you don't have to talk to Slaan, but to the Lizardling lieutenant that is in the room where the rest of the Lizardlings are trapped. If you've dispatched all the zombies and killed the Shadow Priest in that area, just go to the room where the Lizardlings are trapped, and hover your mouse over the Lizardlings in there. One of them is a lieutenant, and clicking on him will initialize conversation between him and Slaan.
Spoiler
this was the solution thanks. :)

He was a seargent by the way. :p
User avatar
mr_sir
Posts: 3337
Joined: Mon Oct 17, 2005 11:43 pm
Location: UK
Contact:

Post by mr_sir »

Post deleted - please do not hijack threads, especially when asking a question you have already asked in a new topic. The threads are about the original poster's problem, if you have a question of your own that is different to that original problem then please use the search engine to check it has not already been asked and if it has not, start a new thread specifically for that problem. Thanks.
Post Reply