[QUOTE=Drakosha]ah.... the Devastating Kukri Master. interesting,but as almost any of Bioware's build too unperfect.
1) 2-weapon fighting means less AC. and fight/CoT/VM means -4 AC becouse tumble will be not maxed. so all advantage that we gained by advancing in VM class for better AB,we will give for free to our opponent by lowering our AC. i can bet,that we will die faster then our enemy.
2) The major thing of CoT (Divine Wrath) can`t ne used propetly! we got Wis 10 and Dex 15 for no reason,but Cha 8!? i say next stas: 16,13,14,14,8,10. if something left,then drop in STR or to 14 DEX or into CHA. by using items with CHA bonuses and potions we can gain good lenght for DW.
3) STR to low. will be hard to get good DC of devastating ,however good amount of cricts will guarantee good chance that enemy will fail save.
4) Owerhelming and Devastating crits was taken by character feats and not by bonus fighter's or CoT's feats. that means -2 Greater STR.
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if you wanna do fighter/CoT/WM,better do it with scimitars and shield. same crit-range,better AC,better AB and 4 more feats.[/QUOTE]
1) Generally two extra attacks are considered a good thing...but I suppose it really depends on what you're fighting. And if you use a shield it can be ALOT more than just -4 to AC.
2) I would think that the 'extra' stats are prerqs (haven't really bother to look tho)
3) Thats why you need more attacks
4) But aren't the rest of the feats still used anyway?
btw, some of the bioware builds are the ABSOLUTE pinnicle of munchkinism.
"Heya! Have you been to Baldur's Gate? I've been to Baldur's Gate... Oops, stepped into something. Have you stepped into something?"