Unofficial patch 6.8 released!
Unofficial patch 6.8 released!
You'll find the patch at it's usual home at The Patches Scrolls: Vampire: The Masquerade - Bloodlines : Patches, Updates, Addons, Downloads (The Patches Scrolls)
Version Changelog:
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v6.8 10.02.2010
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+Made bail bond returnable to Lily and restored VV's poster to basic.
Restored three paintings into Empire hotel and moved others around.
Fixed static NPCs on downtown hub and restored some Society weapons.
Restored report to SM clinic and newspaper pictures to Ocean House.
Swapped wrong Luckee Star key model and SPAS into Hallowbrook hotel.
Restored three context icons, three infobar icons and three models.
Repaired dialogues of Heather, Jack, Arthur, Pisha, Dema and hooker.
Corrected Ocean House steam cloud directions and minor map details.
Prevented restored NPC conversations from triggering multiple times.
Hid doors icons at Grout's mansion and used phone prop to open one.
Restored rain to beachhouse and removed it from Ocean House outside.
Version Changelog:
------------------
v6.8 10.02.2010
----
+Made bail bond returnable to Lily and restored VV's poster to basic.
Restored three paintings into Empire hotel and moved others around.
Fixed static NPCs on downtown hub and restored some Society weapons.
Restored report to SM clinic and newspaper pictures to Ocean House.
Swapped wrong Luckee Star key model and SPAS into Hallowbrook hotel.
Restored three context icons, three infobar icons and three models.
Repaired dialogues of Heather, Jack, Arthur, Pisha, Dema and hooker.
Corrected Ocean House steam cloud directions and minor map details.
Prevented restored NPC conversations from triggering multiple times.
Hid doors icons at Grout's mansion and used phone prop to open one.
Restored rain to beachhouse and removed it from Ocean House outside.
Yay. 
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]
- AGustofWind
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Was playing through and I noticed when I point to Grout's skeleton I get a [url="http://www.gamebanshee.com/forums/attachment.php?attachmentid=4285&stc=1&d=1266282074"]stake icon[/url]. I don't remember ever seeing that before, is it new? Nothing happened when I pressed the "E" key.
BTW, great job tweaking this classic game.
BTW, great job tweaking this classic game.
Yeah, that is new and it was added by me to show off the unused icon, which was very probably originally intended to be used for staking enemies. It triggers recognizing the death of Grout and you will notice a similar occasion later on!rudiger24 wrote:Was playing through and I noticed when I point to Grout's skeleton I get a [url="http://www.gamebanshee.com/forums/attachment.php?attachmentid=4285&stc=1&d=1266282074"]stake icon[/url]. I don't remember ever seeing that before, is it new? Nothing happened when I pressed the "E" key.
- Crenshinibon
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- AGustofWind
- Posts: 37
- Joined: Sun Jul 05, 2009 8:31 pm
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Technically all it would do is paralize vampires anyway, but can a weapon even make that kind of distinction between creatures?
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]
- Crenshinibon
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- Joined: Wed Mar 22, 2006 5:35 pm
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Still, for melee vampires, I'd think it of a worthy weapon, though one that could be considered overpowered depending on how you would implement it. If it were possible to do, I'd assume that it would most likely be a weapon with "ammunition charges" as you would lose the stake after stabbing a vampire with it.
As for making distinctions between enemies, I'd assume that you could probably make a condition using a vampire only trait (such as an ability, Blood Heal for instance) as a keypoint - so if, the creature has this ability, they're not immune to ability called "paralyze".
Something along those lines, but then again, this is only hypothetical.
As for making distinctions between enemies, I'd assume that you could probably make a condition using a vampire only trait (such as an ability, Blood Heal for instance) as a keypoint - so if, the creature has this ability, they're not immune to ability called "paralyze".
Something along those lines, but then again, this is only hypothetical.
“The world breaks every one and afterward many are strong at the broken places. But those that will not break it kills. It kills the very good and the very gentle and the very brave impartially.”
- AGustofWind
- Posts: 37
- Joined: Sun Jul 05, 2009 8:31 pm
- Contact:
- AGustofWind
- Posts: 37
- Joined: Sun Jul 05, 2009 8:31 pm
- Contact:
- AGustofWind
- Posts: 37
- Joined: Sun Jul 05, 2009 8:31 pm
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Wesp, here are a few questions I have with this game:
Is the crossbow supposed to be a stealth weapon or not? The in-game description implies that it is but when I shoot it while crouched and in a hidden spot (not obfuscated) everyone automatically sees me and attacks. I am not spotted when I use Dominate/Suicide or Dementation/VoD on a foe while hidden.
Is Auspex's x-ray vision feature supposed to be useless against the Griffith Park boss? Even at a high level (4-5), I can't see his aura through the walls.
Can you disable the bouncing motion of the Steyr Aug when you move? I also find it annoying when your character [url="http://www.gamebanshee.com/forums/attachment.php?attachmentid=4287&stc=1&d=1267143960"]raises the gun up[/url] (to adjust grip?) - it blocks too much of the screen.
Why do I loose Humanity when I kill the lone Tong ("You don't want to know what I do to you. I'm crazy") in one of Chinatown's alleys? He attacked me!
Final level of SoL: Why does the PC have his/her back turned to Bach after the dialog ends?
By any chance is it possible to create new maps/areas/missions for this game? I love this game, I just wish we could get some new content.
Great job with the UP!
Is the crossbow supposed to be a stealth weapon or not? The in-game description implies that it is but when I shoot it while crouched and in a hidden spot (not obfuscated) everyone automatically sees me and attacks. I am not spotted when I use Dominate/Suicide or Dementation/VoD on a foe while hidden.
Is Auspex's x-ray vision feature supposed to be useless against the Griffith Park boss? Even at a high level (4-5), I can't see his aura through the walls.
Can you disable the bouncing motion of the Steyr Aug when you move? I also find it annoying when your character [url="http://www.gamebanshee.com/forums/attachment.php?attachmentid=4287&stc=1&d=1267143960"]raises the gun up[/url] (to adjust grip?) - it blocks too much of the screen.
Why do I loose Humanity when I kill the lone Tong ("You don't want to know what I do to you. I'm crazy") in one of Chinatown's alleys? He attacked me!
Final level of SoL: Why does the PC have his/her back turned to Bach after the dialog ends?
By any chance is it possible to create new maps/areas/missions for this game? I love this game, I just wish we could get some new content.
Great job with the UP!
The crossbow is more silent than all other weapons but not as much as disciplines. Firing it without being noticed only works at a certain range.rudiger24 wrote: Is the crossbow supposed to be a stealth weapon or not? The in-game description implies that it is but when I shoot it while crouched and in a hidden spot (not obfuscated) everyone automatically sees me and attacks
That boss is done in a very special way so this may be the reason you can't see him. I can't make him mortal either or influence his stats in any way!Is Auspex's x-ray vision feature supposed to be useless against the Griffith Park boss? Even at a high level (4-5), I can't see his aura through the walls.
No, we just can't edit model animations.Can you disable the bouncing motion of the Steyr Aug when you move? I also find it annoying when your character [url="http://www.gamebanshee.com/forums/attachment.php?attachmentid=4287&stc=1&d=1267143960"]raises the gun up[/url] (to adjust grip?) - it blocks too much of the screen.
Fixed!Why do I loose Humanity when I kill the lone Tong ("You don't want to know what I do to you. I'm crazy") in one of Chinatown's alleys? He attacked me!
Because of the camera position.Final level of SoL: Why does the PC have his/her back turned to Bach after the dialog ends?
I don't think it is possible to create new maps, but for new missions check out the Clan Quest mod!By any chance is it possible to create new maps/areas/missions for this game? I love this game, I just wish we could get some new content.
Should I be able to lower my humanity below 3? Nothing I do, such as killing civilians and cops left and right, reduces H below 3. I noticed this late in the game as a Malk, then I started a new game as a Brujah - same thing: can't go below 3.
I'm running 6.8, upgraded from a clean install plus 6.7. No other mods installed.
I'm running 6.8, upgraded from a clean install plus 6.7. No other mods installed.
- Argent Blood
- Posts: 47
- Joined: Tue May 20, 2008 8:24 pm
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On my latest Malkavian playthrough, I have the humanity at 2. Only thing is I have no idea what I did to get it that low. Though I did first notice it was that low afterrudiger24 wrote:Should I be able to lower my humanity below 3? Nothing I do, such as killing civilians and cops left and right, reduces H below 3. I noticed this late in the game as a Malk, then I started a new game as a Brujah - same thing: can't go below 3.
I'm running 6.8, upgraded from a clean install plus 6.7. No other mods installed.
Spoiler
I sent Patty down into the Hospital basement to Pisha.