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Search found 13 matches

by Mote
Mon Jun 20, 2005 4:27 am
Forum: Star Wars: The Old Republic
Topic: Some Serious Suggestions (Spoilers)
Replies: 24
Views: 5827

I think the whole 'damage' system has to be reworked.

I shouldn't be able to get shot 5 times with a blaster and still run around with an almost full bar of health- conversely, I shouldnt have to chop a guy/creature 30 times with a lightsaber before he finally dies.

Granted, if you watch *ANY* of ...
by Mote
Mon Jun 20, 2005 4:05 am
Forum: Star Wars: The Old Republic
Topic: Ideas for KOTOR 3
Replies: 54
Views: 11227

[QUOTE=Chimaera182]Speaking of playing KotOR I, I'm on the Rakatan homeworld now, and I noticed something I never did before.

Usually, I go to the Elders first; never think to go to the One's camp first, although I know I have once. Well, I agreed to help the One (the other time I went, I swear I ...
by Mote
Mon Jun 13, 2005 2:14 am
Forum: Star Wars: KotOR II
Topic: Special crystal (kinda spoiler)
Replies: 8
Views: 1880

Yeah, it's kinda neat.

Odd that Revan waltzed around in the same caves and found nothing of the sort.

Revan and the Exile were both extremely 'influential' to others, but from my understanding the Exile was particularly gifted because his influence did NOT stem from the Force, unlike, I suppose ...
by Mote
Mon Jun 13, 2005 1:52 am
Forum: Star Wars: The Old Republic
Topic: Ideas for KOTOR 3
Replies: 54
Views: 11227

I'm thinking whatever happens will have to move pretty quickly to the outer rim.

the only problem I forsee with being a traditional 'padawan' is that most padawans are starting their training at oh... about 3 years old or whatnot.

They've already 'bent' those rules quite a bit in the first 2 ...
by Mote
Mon Jun 13, 2005 1:32 am
Forum: Star Wars: The Old Republic
Topic: Is there going to be a KOTOR III?
Replies: 12
Views: 7528

[QUOTE=DarthTraya]There is most definitly going to be a KOTOR III because KOTOR II set itself up for one[/QUOTE]

Yeah, but if it hadnt sold well, that wouldnt have meant anything ;)

Fortunately, it did sell well. Good thing they cut out all that superflous content that made the game make sense to ...
by Mote
Mon Jun 13, 2005 1:24 am
Forum: Star Wars: KotOR II
Topic: Handmaiden Jedi problem (**spoiler**)
Replies: 31
Views: 23023

Havent played DS yet, but never had any problem getting both Visas and Handmaiden and Mira to follow the jedi path yadda yadda...

You definately have to converse with Kriea about Handmaiden if you're stuck. She should start the conversation with something like "Youve been talking to the servant of ...
by Mote
Mon Jun 13, 2005 1:04 am
Forum: Star Wars: KotOR II
Topic: (spoiler) Hk-47
Replies: 4
Views: 2202

[QUOTE=w666tvr]This is the thread - over at the Obsidian forums - that really bought the cut content out into the open. It was initiated by Aurora, who went on become the founder of the TSL Restoration Project. Beware: it is very long...[/QUOTE]

Yeah, thanks :D

I found all that the same night I ...
by Mote
Wed Jun 08, 2005 11:09 pm
Forum: Star Wars: KotOR II
Topic: (spoiler) Hk-47
Replies: 4
Views: 2202

Figures. :( Thanks for the answer- guess I wont spend any more time trying to figure that one out.

Makes me wonder how many other things I keep failing to resolve were just 'unfinished' bits...

I wonder if there is a list of 'unfinished' things somewhere. Would save me a lot of hassle. :P
by Mote
Wed Jun 08, 2005 10:55 pm
Forum: Star Wars: KotOR II
Topic: (spoiler) Hk-47
Replies: 4
Views: 2202

(spoiler) Hk-47

I've played the game through a couple of times and I had a question concerning some of the things HK-47 mentions after he's revived.

This might be a spoiler so the following is in black:

HK mentions using the sonic imprint sensor to track down the location of where the HK-50's are coming from. I ...
by Mote
Wed Jun 08, 2005 10:46 pm
Forum: Star Wars: KotOR II
Topic: Another stupid question I have (potential spoiler)
Replies: 2
Views: 1136

[QUOTE=Davja Eloma]That's exactly how he expects you to do that, by doing nothing.[/QUOTE]

'Zactly. He figures the best odds for the Republic are that the Sith are gonna own. By restraining you, he's trying to keep that transition as smooth as possible.
by Mote
Wed Jun 08, 2005 10:41 pm
Forum: Star Wars: KotOR II
Topic: Movies
Replies: 14
Views: 1727

[QUOTE=Darth Moudi]How do you recruit peolpe cuz I tried and dont know how?
Maybe I tried to late or to soon.
Who do you recruit?[/QUOTE]

So far I can think of 4 people that can be recrouted into the militia. Naturally, the only name I can remember is Akkere's. But I can tell you who they are ...
by Mote
Wed Jun 08, 2005 10:31 pm
Forum: Speak Your Mind
Topic: expansion tribunal
Replies: 2
Views: 1635

Sorry, my copy isn't going anywhere! :D

I'd say your best bet would be to check something like ebay. Otherwise, hunker down and buy the gold edition, which might still be out on shelves somewhere...
by Mote
Wed Jun 08, 2005 10:27 pm
Forum: The Elder Scrolls III: Morrowind
Topic: where is miner arober
Replies: 1
Views: 948

Arobar's manor isn't in the Council Chambers... nor are any (but one) of the councilors.

When you enter The big clamshell (under skar is what they call whats inside the big clamshell) in Ald-ruhn search the doors that line the outer wall. This means going along the catwalks around the shell.

It's ...