City of Heroes: Architect Edition Interview

Skewed & Reviewed had a chance to chat with City of Heroes lead designer Joe Morrissey about the game's "Architect Edition", which features all previously released patches and the recent custom content-promoting Issue 14: Architect update.
GVK: How much design experience will a player need to make a level and can you tell the readers about how the design tools work?

No experience required! Our tool acts like a '˜story wizard' that walks the player through each step of the creation process. We offer helpful tooltips on each and every option. We also tell you when you've created a mission that has errors and with a single click take you to those errors and tell you what you need to fix them. Once the story's created, we allow players to test their mission out to see how it plays. They can easily go back to the editor and make any changes they want since it's all in game. The turn around time from making a change and seeing that change in the mission is very quick.