BioWare Interview

Crispy Gamer has a rather gushing fanboy-style interview with BioWare's Ray Muzyka and Greg Zeschuk.
Crispy Gamer: From Star Wars: Knights of the Old Republic to Jade Empire and now Mass Effect for Xbox 360 and its upcoming PC version, how do you continue to produce such consistently superior results?

Muzyka: BioWare is based on the core values of quality in the workplace, quality in our products and entrepreneurship, in a context of humility and integrity. We really believe that our best assets are the people who work on our games and at our company, so we strive to make BioWare the best place in the world to work.

Zeschuk: Everyone at BioWare is really passionate about games, and they have truly high standards of quality for our games, which is what our fans deserve. It's a lot of hard work, but the games speak for themselves, and both Ray and I feel very honored to be working with such a dedicated team.

Crispy Gamer: What is it that BioWare seems to get about fantasy, sci-fi and role-playing titles that other companies seem to miss?

Muzyka: There are a lot of terrific games out there, but we approach our own games with a priority on great stories and memorable characters. What we want to do is make the best story-driven games in the world, which have a powerful emotional impact on our players, so our focus is on crafting an amazing adventure that makes players feel like they really are the star of an epic movie full of interesting places to explore, exciting creatures to fight, and strong emotional moments. We try to give them the ability to create and customize their character as much as they want, so it really does become their personal story with as much freedom of choice as possible.
Spotted on Blue's News.