Blackstar Interview

After NCsoft's withdrawal as the publisher for Spacetime's MMORPG Blackstar, Ten Ton Hammer thought it was a good time to interview the project's leads to catch up on how they're doing.
Ten Ton Hammer: Can you tell us about the split between NCSoft and Spacetime Studios?

Spacetime Studios: NCsoft's portfolio strategy changed somewhat with regards to large external development. We loved working with NCsoft, we think the feeling was mutual and hope we get the opportunity to work with them again. It was just business.

Ten Ton Hammer: Where did the split leave you?

STS: We are financially stable and able to invest the time needed to find the right partner. We were formed in 2005 to develop large-scale, cutting-edge, AAA video games. We have crafted a superb engine and tools set, developed a fantastic creative development process and assembled an eager team of vets. We have complete production pipelines, internal and external. The split left us in a crazy position of having a tremendous amount of production power and significant investment in team, tools, and infrastructure.