Gauntlet: Seven Sorrows Reviews

Another pair of reviews for Midway's Gauntlet: Seven Sorrows have surfaced, though this time they're considerably more positive. The first is at UGO with an overall score of "B+":
The face of Gauntlet: Seven Sorrows is glee. Players who enjoy hack-and-slash action will definitely enjoy this game and its tight design. RPG elements, like purchasable combos, armament upgrades, and experience point-based leveling up, adds an extra layer of incentive for goring your way through hapless adversaries while looting treasure chests, avoiding floor spikes, and securing the Magic Keys from the bellies of fallen minions. The challenging boss battles (against a sickle-handed scarecrow demon and the like) force you to adapt to your enemy, engage in patterned attacks, or die. Gauntlet is a pure game, well executed. Fun for all whether side-by-side or online.

And the second is at TeamXbox with an overall score of 8/10:
Gauntlet: Seven Sorrows really came along nicely since E3, as it wasn't a game that I cared much about at the time. The end product is very solid in most of the areas that make for a good hack n' slash title, such as strong visuals/sound, manageable camera function, and a stout combat system. I think that Gauntlet: Seven Sorrows could have been better with a different camera system, but I'm sure the current system is what allows the four player action to occur.