Guild Wars Reviews

A couple more fairly positive reviews for ArenaNet's fast-selling Guild Wars have surfaced on the 'net. The first is at Globetechnology with an overall score of 4/5:
The way "Guild Wars" works, everywhere you go outside of cities is a custom-made instance for you and your pals. This is great in that you don't have to worry about some stranger taking out the dragon you were supposed to kill, but you also lose the impromptu social interaction that other games like "World of Warcraft" and "EverQuest II" offer.

And the second is at MyGamer with an overall score of 8.4/10:
The PC's primary strength as a gaming platform is the fact that people can continue to play and in many cases modify and add to games months and even years after their initial release. Fans of games as old as Diablo and Starcraft play in the thousands of not the tens-of-thousands online with other players, since running a game is as simple as launching the application on a server PC and announcing the game online. With Guild Wars, however, if NC Soft ever decides to pull the plug on their servers then the party is over, and of course no modifications to the game's source code or user-made maps or playable outdoor areas will be possible under the current connectivity scheme.