The Fall - Last Days of Gaia Diary #7

RPGVault continues their designer diaries for Silver Style's upcoming post-apocalyptic RPG, The Fall - Last Days of Gaia, with the seventh installment discussing music, sound, and voice acting. A snippet:
The dialogues and monologues are the last elements to be recorded - basically after the rest of the game is already finished. However, our preparations for this began months ahead. First of all, we had to estimate the number of voice actors required. There are hundreds of NPCs in The Fall, and I wanted every single of them to be voiced. It would hurt the atmosphere if only a selected few were able to speak.

You can guess though that it would hardly be possible to hire hundreds of voice actors for this purpose. Apart from the costs, I don't even want to think about the efforts it would take to coordinate them! And that's why we had to analyze and evaluate the characters to determine the number of persons it'll take to voice them. Typically, a voice actor can do about five characters - very skilled ones 10 or more. Of course, a very significant character or one you get to hear frequently, for example party characters, has to be voiced by someone who does this and only this role. And we naturally picked the best choices for those, usually known people - well, voices, to be more precise - who sound familiar thanks to their involvement in commercials, TV projects or movies.