Encounters

Gamer asks about controling encounters:

Does the DM have a choice in which encounters will be scaled to a part's size/strength?

    There are three ways for creatures to get spawned into and area. The first and preferred method is to use encounters. Encounters have less overhead when players are not near and should be more efficient as a whole. The second method is to place an instance of a creature into the world. This is the method for creating a creature who will always appear. A third way could be to set up a script which spawns the creature(s) when an event is triggered

    Trent Oster