Dungeons & Dragons: Dark Alliance - The Crystal Wraiths Free DLC Available

Having released Dungeons & Dragons: Dark Alliance earlier this year, Tuque Games now bring us The Crystal Wraiths, a piece of free DLC for the game featuring a new three-act map with fresh cinematics, items, and bosses. This DLC is accompanied by a solid number of bug fixes, balance adjustments, and assorted improvements. Here's more on that:

To the Dark Alliance Community,

The long awaited FREE DLC drop is here! Coming in hot is a new map, The Crystal Wraiths, which contains three acts to complete with new cinematics, new lore items, new bosses and a new in-game trophy to earn.

On top of that, the following updates have been made to the game. We hope you enjoy this new content for Dark Alliance!

If you encounter a new bug, please report it here: https://darkalliance-support.wizards.com/hc/en-us

Main Client Updates

Balance
  • Buffed Frightened: from -50% to -60% physical damage output
  • The level 5 Elixir of Elemental Resistance and the level 5 Elixir of Resistance now have benefits over their level 4 versions
  • Catti-brie's Full Roundhouse move now has the chance to grant Elemental Adept
  • Increased the damage of Kelvin's Pillar of Ice attack
  • Increased the damage of Akar Kessell's Meteor Swarm
  • Decreased the damage and increased the Virulence of Duergar Bomber Timed Bombs
  • Increased loot chances for higher rarities across all Difficulties
  • Increased chance of per-Act preferred sets from 20% to 33%
  • Updated Recommended Combat Power scores according to new balancing and feedback
  • Reduced from 50% damage increase to 30% for Powerful Strikes (to be in line with changes made to Weakened and Cursed)
  • Combat Power bonuses from Feats no longer stack after using Abilities which buff characters
General Bug Fixes
  • Fixed an issue in which, sometimes, loot could not be picked up after opening a Large Chest in a Multiplayer session
  • Fixed an issue in which players would be unable to manually skip subsequent short rests after skipping a short rest
  • Fixed an issue in which Small Chests would not always refill spent Usable slots after being opened throughout the title
  • Fixed an issue in which, occasionally, players were unable to grab loot dropped from enemies
  • Fixed an issue in which players were sometimes unable to increase Loot Rarity after cancelling Short Rest at Campfires throughout the title on PS4
  • Multiple moves from the Bomber's moveset no longer trigger damage from all types
  • Akar Kessel no longer becomes unresponsive if spawning near a downed player
  • Players can no longer get tethered behind magic barriers
  • Useables can no longer be used during loading screens
  • Two booyaghs are no longer invisible and upon spawning as reinforcements in the Companions of Icewind Dale Act 1 boss fight
  • Players can no longer unequip potions, to fix an issue in which the "Drink a Healing Potion" tutorial objective could not be completed if the player did not have any healing potions equipped before entering the Trials of Tempus
  • Fixed an issue in which pressing the sort button repeatedly would cause the Journal menu to freeze
  • The title now recognizes the initial controller after a second controller is disconnected
  • Kessell's Meteor Swarm's markers no longer spawn above the ground
  • Players can now assist other players when they are under the grappled condition from a Verbeeg trap
  • Icebiter can no longer be instantly defeated by being pushed through a wall during the final encounter in The Goblin's Shard Act 2
  • Skornn Soulreaver can no longer be exploited and defeated without reacting to the player character
  • The Booyagh's projectile attack now deals damage to player characters in Multiplayer
  • Duergar Mind master hex orb attack now deals damage to player characters in Multiplayer
  • Troll's rock projectile now deals damage to player characters in Multiplayer
  • Sapped debuff now affects player characters
  • Hamboog performs the correct animation rather than sliding when turning on spot
  • Goblin Captains, Duergars and Gnoll Hunters perform the correct animation rather than sliding on the spot when turning to face the player character
  • The primary stat of Wulfgar's Necrotic Resistance Warhammer correctly gives Attack Damage instead of Armor
  • Catti-Brie's charged fierce attacks do not count towards the "Defeat Monsters with Fierce Attacks" objective in the Trials of Tempus
  • Catti-brie's Goblin Reaper set now gives the correct amount of critical hit bonus
  • Characters are no longer immune to environmental hazards when their elemental resistance is equal to or greater than 100
  • Trophies earned on a previous save file are no longer visible in Kelvin's Cairn on a subsequent new save file
  • Icewind boss no longer moves to the side after loading into The Fury of Icewind Act 3 boss fight
  • Fixed issues in which some attacks with red outlines could be blocked or parried
  • Kinetic Push now pushes Player Characters in the Crystalline Dreams Act 3 boss fight
  • Horde Breaker now gives physical damage bonus when Catti-brie is surrounded by 3 enemies instead of 4
  • Goblin Bane's 8-piece bonus now extends all taunt effects
  • Goblin Elemental Archer projectile now appears when fired in Multiplayer
  • Fixed instances of excess and missing collision in all maps
  • Fixed instances of objects clipping into each other, as well as missing, inconsistent or stretched textures on objects
  • Fixed dark textures on the wooden floor planks near area B1 in Verbeeg Jamboree Act 2
  • Remorhaz Brotherhood Chestguard thigh guards no longer remain visible during Drizzt's 'Blink' ability
  • Added support to a ladder in the second encounter in The Fury of Icewind Act 2
  • AoE damage from Catti-brie's arrows no longer persist for a few seconds after impact
  • AOE and VFX are no longer mismatched for Duergar Bomber projectile
  • 3D model no longer persists on Skin-preview position upon switching menu options at the Merchant
  • Uncommon and Epic Underdark Camo Bracers now display correct stat values
  • Gear fur no longer display as blocks of stretched textures
  • Magical Barriers now have transition animations when disabled in Multiplayer
  • Catti-brie's 8-piece Alustriel's Gift set bonus now applies correctly
  • Fixed Gear clipping through character models
AI
  • Fixed an issue which, in some encounters, enemies would only react if the player character was very close to them
  • Sword Wraiths no longer snap to their home position when the player leaves the navmesh while performing an attack
  • Verbeeg boss in Companions of Icewind Dale Act 1 can now use the stairs to approach the player character
Audio
  • Added missing barks and banter lines
  • Initial banter from the Merchant no longer plays every time a player returns to Kelvin's Cairn
  • Catti-brie's bow charging SFX no longer play for all other characters' aim attacks
  • The bark for triggering a Team Attack now plays for correct character
  • Pressing and holding the X and/or B buttons on a controller no longer play the Short Rest SFX while in other areas of the title
Localization
  • Fixed inconsistencies between the text and voiceover for World Map mission texts in all languages
  • Fixed mistranslations in other languages
Matchmaking and Networking
  • Fixed an issue in which players would sometimes get a Failed to join session error when attempting to return to Kelvin's Cairn in Multiplayer
  • Fixed issues in which players might disconnect from the session upon leaving the level on PlayStation consoles
  • Fixed issues in which players were unable to connect to Multiplayer sessions on Xbox consoles
  • Fixed rare crashes on Xbox and PlayStation consoles
  • Lobby now changes to Public or Friends only when a new host attempts to change the setting on PlayStation consoles
  • Fixed an issue which, rarely, players would get disconnected after trying to join a session through Quickplay
  • Fixed lag spikes after completing certain quest objectives throughout the title
  • On PC, launching the title via an invite or the friend menu now puts players in a Multiplayer session
Performance and Stability
  • Fixed a crash which could occur after receiving the inactivity prompt in a map
  • Fixed crashes on Xbox One consoles that were occurring while in Multiplayer
  • Fixed a massive FPS drop occurring when player characters were hit by Akar Kessel's Cloudkill attack
  • Improved performance in The Fury of Icewind, Crystalline Dreams and The Order of the One Light
User Interface and User Experience
  • Players can now choose to skip the Tally Screen at the end of a mission
  • Added ability countdown timers
  • Added additional Controller presents
  • Added new error messages:
  • When the player is trying to create a Multiplayer session without an internet connection
  • To warn players they will be kicked due to inactivity
  • To inform players they have been kicked due to inactivity
  • When a player attempts to return to a session from which they were previously kicked out
  • Added new loading screen tips, mission descriptions and images
  • Added the ability to view Moves and Equipped Gear while in a mission
  • Added the ability to restore default settings in Keybinding menu while in a mission
  • Added Buff Icons to the "Icon Legend" menu
  • Added AZERTY Support for Keyboard & Mouse controls
  • "Controller disconnected" UI prompt no longer remains stuck on-screen if the player opens the session manager while the disconnect UI is present
  • A message is now shown when the player disconnects from Xbox Live during 'Searching for game' after selecting 'Quick Play' on Xbox consoles
  • Clarified the error message when attempting to join a full session
  • Clarified the error message when joining a public Multiplayer session already in progress
  • Clarified the error message after a WAN disconnection while creating, searching for or playing an online session
  • Achievements no longer occasionally unlock before the criteria have been met when joining a server through Quickplay on Xbox consoles
  • The correct main menu backsplash is now present when signing out of an Xbox Profile from the character select menu on Xbox consoles
  • Items are no longer marked as Junk after upgrading them at the Merchant in Kelvin's Cairn
  • Added a "Waiting for new players to join" message
  • Added and improved the accuracy of existing waypoint markers
  • PC button prompts are no longer displayed throughout the title on PS5
  • Maximum FPS option no longer remains at 60 after a different value is applied in the Options menu
  • HUD no longer overlaps with the loading screen upon a total party wipe
  • 'Gamma Correction' setting now correctly updates when switching to another player profile on main menu on Xbox consoles
  • In-game language setting no longer defaults to English after changing the console language setting to any non-English supported language on Xbox consoles
  • Fixed Move descriptions for Drizzt which had string text when the language was set to Portuguese on PlayStation consoles
  • PC terminology is no longer displayed on Xbox and PlayStation consoles
  • Wireless Controller Configuration option no longer reverts to the previous setting after changing other options at the same time on Xbox consoles
  • The 'Voice Chat Enabled' setting value no longer reverts to a different option value after changing the setting to 'Off' and saving the option change on Xbox consoles
  • The potion UI no longer turns grey when returning to Kelvin's Cairn with zero potions
  • Corrected spelling mistakes in the End Credits
  • The correct boss name is now displayed after completing Crystalline Dreams Act 3
  • Performance settings no longer revert back to default after re-opening the Options menu
  • Fixed an issue in which the Character Sheet and Manage sections could remains stuck on-screen after the player spammed the required inputs
  • Fixed conflicting text information for the level 4 Elixir of Elemental Resistance and the level 4 Elixir of Resistance
  • Fixed an issue in which spamming the save changes function while adjusting the sliders would cause the selector to move on its own
  • Fixed multiple subtitle issues within the intro cinematic for The Goblin's Shard Act 1
  • Fixed an issue in which Voice Chat Volume option in menu did not have any effect on voice chat audio in Multiplayer
  • Challenge rating box no longer defaults to 3 when selecting a mission for the first time of a session
  • The keybind button for switching between lore and set item is now visible before it is pressed
  • AI threat indicator now displays the correct directions of enemies
  • Corrected errors in the set bonus description text on Wulfgar's Reghed Chief set
  • The buff granted by the Warden of Mielikki 8-piece gear set bonus correctly mentions "Second Wind" instead of "Rebirth"
  • Corrected spelling errors throughout the UI
  • Updated Move and Ability description texts for all characters
  • "You have fallen" message no longer remains present on the player's screen when force respawning while becoming tethered to the party leader
  • Fixed an issue in which, sometimes, the Short Rest countdown would start at 0 when triggered offscreen
  • Intelligence stat now has the correct description in the Character Sheet
  • Fixed an issue in which, rarely, the party leader status swaps to another player in the party
  • Netherese Keystone icon no longer switches to Runestone icon when the player pauses and resumes the game throughout the title
  • Corrected discrepancies in the information included in the Tally Screen
  • Mouse cursor is now visible to players if game is first used with a controller on Windows 10
  • Fixed issues in which subtitles were disappearing too quickly during cinematics
  • XP bar no longer shows level higher than 20 in the Tally Screen
  • Tally screen now displays the correct amount of XP received
  • The main objective is no longer displayed as "Kill Icewind" despite completing The Fury of Icewind Act 3 and returning to Kelvin's Cairn
  • Fixed an issue in which players could receive an 'invalid' message in the UI in Multiplayer
  • Players are now able to swap characters when in a full party
  • Fixed an issue in which players joining a quickplay game that has an act selected would not get the act countdown prompt
  • Mission Item icons no longer persist in the HUD after returning from a mission to Kelvin's Cairn
  • Added a "+" in front of the Critical Chance stat
  • Updated Move descriptions