Eternity: The Last Unicorn Release Date Announced, New Trailer

Void Studios and 1C Entertainment's upcoming action-RPG Eternity: The Last Unicorn will be going live on PC and PlayStation 4 in a couple of weeks, on March 5, 2019, with an Xbox One release coming at a later date. If you're interested in a Norse mythology-inspired tale about elves looking to restore their immortality by fighting a bunch of monsters in an old-school fixed-camera fashion, then you should check out the game's Steam page and watch this new trailer:

Here are the relevant parts of the announcement press release:

Prague, Czech Republic, February 20th, 2019 -- Today, 1C Entertainment and Void Studios are relinquishing the eternal secret of “release date info” to share that the Nordic mythos action-rpg, Eternity: The Last Unicorn is set to launch on PC and PS4 on March 5 for $19.99 USD / 19,99 EUR. The Xbox One version will follow later this year.

Eternity: The Last Unicorn revels in classic action-RPG mechanics, weaving a fantastical tale that’s steeped in Norse mythology and the struggles with immortality. Long ago, unicorns brought about immortality, yet now they are all but extinct, with one last cursed member still in existence. Aurehen of Alfheim is tasked with the weighty obligation of saving the waning immortality of her fellow elves before it fully evaporates, all the while lifting the curse on the last unicorn.

True to its old-school RPG roots, Eternity: The Last Unicorn embraces the fixed camera stylings of yore, offering players deep skill and weapon progression as they explore the land of Alfheim. Everything from the world’s gods and mythology, to its imposing creatures (Jotun and Fenrir and Gullveig, oh my!) is immersed in rich, Nordic folklore, making this the perfect excuse to brush up on your rune readings.

Key Features:
  • Two playable characters: The young elf, Aurehen, and the Viking, Bior - each with a unique backstory and character abilities.
  • Over 12 hours of deep action-RPG gameplay to explore
  • Fixed camera system reminiscent of old-school RPGs
  • Skill, weapon, and ability progression tied into exploration and character growth
  • An original soundtrack built to convey both the Nordic and fantastical themes of Eternity