Divinity: Original Sin II “Patch 8” Available

With Larian Studios announcing the Definitive Edition for Divinity: Original Sin II, I'm slightly surprised that the basic version of the game keeps getting updated, but nevertheless, a new patch for Original Sin II designated simply as “Patch 8” is now live. The patch adds support for the Chinese language and fixes a number of bugs, text issues, and Game Master Mode-specific problems in the process. Here are the patch notes:

  • Game Master Mode: Fixed Medusa head giving wings instead of snakes
  • Game Master Mode: Fixed a bug where selected talents of creatures were blocked or removed after saving and loading
  • Game Master Mode: Fixed a bug where NPCs could lose assigned abilities and talents
  • Game Master Mode: Player can no longer send a party invitation to a possessed creature, which broke the GM's inventory
  • Game Master Mode: Custom GM adventures now allow GM add-ons
  • Game Master Mode: GM can now set lockpick level
  • Game Master Mode: GM or possessed creature should not see game shroud
  • Game Master Mode: Skills given by GM are now in the correct section
  • Game Master Mode: Skills given by GM can now be unlearned
  • Game Master Mode: Fixed items taken from creatures being marked as stolen
  • Razer Chroma support added for compatible devices
  • Clarified options with tooltips
  • Controller UI: Can now identify items in another character's inventory
  • Set all ghosts to ‘Floating’ by default
  • Multiple text fixes
  • Fixed name reset when someone joins in Character Creation
  • Removed the confusing error message 'Connection to the Larian support server failed’
  • Fixed Arran's treasure table
  • Private party quests now share updates with the party
  • Removed Global Chat
  • You can now remove player marker from map in controller UI
  • Fixed crash when started from GeForce Experience
  • Fixed crafting list being locked until you visited runes panel
  • Fixed turn counter appearing on Source Mute status after dismissing and re-inviting player
  • Fixed crafting progression bar not showing sometimes
  • Fixed permanent statuses showing a turn counter
  • Fixed controller UI renaming character requiring two confirmations
  • Fixed terrain transmutation scroll icon
  • Fixed Source fountain showing internal name
  • Fixed tooltip issues where they'd disappear or not show anymore
  • Fixed issues with the prompt to hold 'B' to end turn
  • Fixed skills sometimes not being added to available skills pool
  • Fixed empty portraits when clicking accept in character creation before fading is done
  • Fixed right clicking terrain sometimes not cancelling queued actions