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According to a post on Beamdog's official blog, the Enhanced Edition of Planescape: Torment is doing quite well, with abundant praise being directed at it from a variety of outlets.
This doesn't mean that the game is perfect as it is, and some additional work on it continues. Here's what it is:
So what’s next for Planescape: Torment: Enhanced Edition?
Mobile players may have noticed a 3.04 release shortly after launch which fixed a crashing issue affecting French, German, and Polish versions of the game.
The team is already hard at work on a 3.1 patch for PST:EE which will include a number of bug fixes, feature requests, and polish items. We expect it will take a few weeks to finish and test the patch and a full list of patch notes will be available here on the Beamblog when we release. In the meantime, our community and QA teams will continue to gather feedback and bug reports.
We’ve heard many fans asking for Planescape: Torment: Enhanced Edition to be localized into Russian, Chinese, Italian, Spanish, and other languages. The team is looking into options, however we currently don’t have anything to share on that front.
Apart from that, an interesting tidbit is that Beamdog's Project Lead, Alex Tomovic, who worked on Icewind Dale: Enhanced Edition, Baldur’s Gate: Siege of Dragonspear, and Planescape: Torment: Enhanced Edition, has left the studio. We wish him the best in his endeavors.