Voiced by the marvelous Logan Cunningham, the narrator really makes the game. Heâ€™s funny in a film noir sort of way, describing the adventures of The Kid in real time. Itâ€™s one of the most unique forms of storytelling that Iâ€™ve seen in a game, and more fascinating because itâ€™s dynamic. The narrator will change his narration based on choices you make during play.
3. The combat.
I remarked to myself that this is what Diablo might have been like if there were actual defensive mechanics. As far as Iâ€™m concerned, too often games focus on offense and leave defense either out entirely, or pushed off to the side. When I talk about what made Dark Souls combat so refreshing, Iâ€™m largely pointing to the defensive mechanics. In most top-down hack-and-slash style action-RPGs youâ€™ve got lots of powers to destroy and probably some passive defense, but rarely any moves.
Well, in Bastion you can roll and block with your shield and so forth. Thereâ€™s actual defense! And it makes the combat a lot more fun.