Dungeons Interview

A quick interview with Realmforge creative director Christian Wolferstetter can be found on Neocrisis this weekend, with a majority of the questions revolving around their soon-to-be-released strategy/RPG Dungeons. The intro:
What inspired you make this game?

The first idea was to make a game that explains why dungeons are like they are in Action-RPGs. Why is there loot lying around for heroes to pick up, why are the monsters hard but still beatable for the hero and so on. With this in mind, Dungeons was born.

The player can create his own dungeon with the premise that it will have the look of a dungeon like in Diablo or Torchlight.