I have been reading up on all the different ways to fix simular problems, but tried them to no avail. So PLZ I need some help and it does not seem like others have had this prob
Right now i have finished the trial and fought Lorne. After the fight it goes to the cut scenes with Nasher then with Garius. At this point, Garius says "leave me, Torio" She walks away. Then it goes to the loading Module and stops. It just locks up at that point, before it even starts to load anything. I have to then force the game to close.
Char I am using: Half-Drow - Monk/SpiritShaman/SacredFist
What i have tried:
Completely reinstalling and updating twice
Made sure all drivers are updated
Tried using multiple different back saved games
Tried using Kelgar
Tried leaving Lorne alive as well as killing him
Tried defraging
I am at a loss of what to do and have been stuck at this spot for 2 weeks.
This is the first time i have played the game so it is even more frustrating because i am trying to find solutions online but trying not to find out the next parts of the story lines as i go.
ANYONE PLZ!!
Game Lockup after cut scene [Spoilers]
- Therdbandit
- Posts: 4
- Joined: Fri May 30, 2008 2:17 pm
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I had similar prob.s my first time.
For me it was the "missing person/familiar" bug.
Don't know if thats your prob. or not, but to resolve that:
Go back to a saved game where all your companions are visible with their familiars (if any).
Then *left* click on a companion's portrait that summons a familiar - say Sand for instance.
Then *right* click on that companions familiar's portrait and select unsummon. (In the case of Sand it would be his cat.) (Do NOT left click first on the familiar.)
Do that for *all* companions that summon.
Then
Go into those same companion's character sheet and go to the right-most tab called "behavior" at the top to alter their actions. What you'll change here is "Ability Usage" - turn it *OFF*.
I hope that works for you!
For me it was the "missing person/familiar" bug.
Don't know if thats your prob. or not, but to resolve that:
Go back to a saved game where all your companions are visible with their familiars (if any).
Then *left* click on a companion's portrait that summons a familiar - say Sand for instance.
Then *right* click on that companions familiar's portrait and select unsummon. (In the case of Sand it would be his cat.) (Do NOT left click first on the familiar.)
Do that for *all* companions that summon.
Then
Go into those same companion's character sheet and go to the right-most tab called "behavior" at the top to alter their actions. What you'll change here is "Ability Usage" - turn it *OFF*.
I hope that works for you!
- Therdbandit
- Posts: 4
- Joined: Fri May 30, 2008 2:17 pm
- Contact:
- Therdbandit
- Posts: 4
- Joined: Fri May 30, 2008 2:17 pm
- Contact:
At this point I'd check the bioware forums:
Search:
Neverwinter Nights: Search Forums
..and if that doesn't yield anything then post your prob.:
Neverwinter Nights: NWN2: Technical Support (Self-Help)
Search:
Neverwinter Nights: Search Forums
..and if that doesn't yield anything then post your prob.:
Neverwinter Nights: NWN2: Technical Support (Self-Help)
Hi.
I've removed the spoiler from the thread title and added a "spoiler tag".
Please do remember spoiler tags when your post/thread reveals plots.
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I've removed the spoiler from the thread title and added a "spoiler tag".
Please do remember spoiler tags when your post/thread reveals plots.
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- Therdbandit
- Posts: 4
- Joined: Fri May 30, 2008 2:17 pm
- Contact: