Hello all
A noobie question about the weapon stats and armour stats. There are lots of capital letters which i presume stand for aspects but i can't find a comprehensive list. Can anyone enlighten me to what they may be and stand for?
eg
chainmain armour gives
12 AC, 23 DR, 5 FR, -10 ER, -25 NP, 500 WE, 150 QU
what does all this mean. I can guess at some but others???
axe gives
1-12 HD, 1-9 FT, 4 SP, 120 WE, 100 QU
Now i presume that the FT is about reducing stamina but is it on the person using the weapon or the person who is hit.
Thanks
Drunk
weapon stats noobie question
Well
AC - armor class
DOT - damage over time
DR - damage resistance
ED - electrical damage
ER - electrical resistance
FD - fire damage
FR - fire resistance
FT - fatigue
HD - health damage
HT - health
MR - magick resistance
MSR - minimum strength required
NP - noise penalty
PR - poison resistance
QU - quality (The hit points an item has.)
RNG - range
TH - to hit
WE - weight
A weapon can cause fatigue damage on an opponent when you hit. Blunt weapons usually cause more fatigue damage than health damage. You take fatigue damage when you use more action points than you have green dots.
AC - armor class
DOT - damage over time
DR - damage resistance
ED - electrical damage
ER - electrical resistance
FD - fire damage
FR - fire resistance
FT - fatigue
HD - health damage
HT - health
MR - magick resistance
MSR - minimum strength required
NP - noise penalty
PR - poison resistance
QU - quality (The hit points an item has.)
RNG - range
TH - to hit
WE - weight
A weapon can cause fatigue damage on an opponent when you hit. Blunt weapons usually cause more fatigue damage than health damage. You take fatigue damage when you use more action points than you have green dots.