I've read online about deep gnome decoys, and although they have their merits, the idea seems a bit boring to me (at least make them do more!).
What kinds of characters make viable, decent melee characters in HoF mode?
HoF: What's it take to make a decent melee character?
HoF: What's it take to make a decent melee character?
"A life is not important, except in the impact it has on other lives."
-- Jackie Robinson
Baruk Khazad! Khazad ai-mênu!
-- Jackie Robinson
Baruk Khazad! Khazad ai-mênu!
- silverdragon72
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Klorox wrote:I've read online about deep gnome decoys, and although they have their merits, the idea seems a bit boring to me (at least make them do more!).
What kinds of characters make viable, decent melee characters in HoF mode?
the first the builds of my guide can all reach or at least come close to AC72 (depending on what items yoú give to whom!)
...additional build 1 and 2 have the full arcane self-buff protection!
From the damage dealing point of view especially PC1 (tensers & bbd) and PC2 with the divine power-ups are superior to the DG decoy!
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