I started playing HtH character because I never did it before.This is my char so far, so tell me your opinions:
Andrej,18,male
SPECIAL - 07,06,08,06,06,08,06
Level - 12
Traits - Gifted,One Hander
Perks - Awareness, Bonus HtH Damage(2), Action Boy
Hit Points - 104
AC - 23
AP - 10
Melee Damage - 6
Critical Chance - 6%
Damage Resistance - 39%
SKILLS:
Taged skills - Unarmed(118%), Melee Weapons(102%), Speech(102%)
Good skill - Sneak(101%)
Armor - Metal Armor Mark 2
Weapon - Spiked Brass Knuckle
I am playing Survivor mod, but its not very different from original.
I am only using Brass knuckles and punch/kick so far.
As for ranged weapons I will only use thrown weapons(throwing).
I got Sulik and Cassidy with me.
I took One Hander trait because I heard that it has advantages for unarmed characters.Is it true?
HtH Character
HtH Character
You're not a hero -- you're just a walking corpse.
[QUOTE=Andrey]I started playing HtH character because I never did it before.This is my char so far, so tell me your opinions:
Andrej,18,male
SPECIAL - 07,06,08,06,06,08,06
Level - 12
Traits - Gifted,One Hander
Perks - Awareness, Bonus HtH Damage(2), Action Boy
Hit Points - 104
AC - 23
AP - 10
Melee Damage - 6
Critical Chance - 6%
Damage Resistance - 39%
SKILLS:
Taged skills - Unarmed(118%), Melee Weapons(102%), Speech(102%)
Good skill - Sneak(101%)
Armor - Metal Armor Mark 2
Weapon - Spiked Brass Knuckle
I am playing Survivor mod, but its not very different from original.
I am only using Brass knuckles and punch/kick so far.
As for ranged weapons I will only use thrown weapons(throwing).
I got Sulik and Cassidy with me.
I took One Hander trait because I heard that it has advantages for unarmed characters.Is it true?[/QUOTE]
First, about the One Hander:
I'm not but since the description says that it helps with one-handed weapons, I believe it also includes melee weapons.
And then, back to your char.
You said you are using throwing weapons also?
What's your throw -skill?
Andrej,18,male
SPECIAL - 07,06,08,06,06,08,06
Level - 12
Traits - Gifted,One Hander
Perks - Awareness, Bonus HtH Damage(2), Action Boy
Hit Points - 104
AC - 23
AP - 10
Melee Damage - 6
Critical Chance - 6%
Damage Resistance - 39%
SKILLS:
Taged skills - Unarmed(118%), Melee Weapons(102%), Speech(102%)
Good skill - Sneak(101%)
Armor - Metal Armor Mark 2
Weapon - Spiked Brass Knuckle
I am playing Survivor mod, but its not very different from original.
I am only using Brass knuckles and punch/kick so far.
As for ranged weapons I will only use thrown weapons(throwing).
I got Sulik and Cassidy with me.
I took One Hander trait because I heard that it has advantages for unarmed characters.Is it true?[/QUOTE]
First, about the One Hander:
I'm not but since the description says that it helps with one-handed weapons, I believe it also includes melee weapons.
And then, back to your char.
You said you are using throwing weapons also?
What's your throw -skill?
"As we all know, holy men were born during Christmas...
Like mr. Holopainen over there!"
- Marco Hietala, the bass player of Nightwish
Like mr. Holopainen over there!"
- Marco Hietala, the bass player of Nightwish
Ok, no need to post 3 times same thing
.
Right now, my throwing skill is about 70-80% but im working on it.
Originally Posted by Andrey:
Perks - Awareness, Bonus HtH Damage(2), Action Boy <--EDIT: Im now lvl 15 so I took the one that decreases the cost of unarmed attacks by 1.
Right now, my throwing skill is about 70-80% but im working on it.
Originally Posted by Andrey:
Perks - Awareness, Bonus HtH Damage(2), Action Boy <--EDIT: Im now lvl 15 so I took the one that decreases the cost of unarmed attacks by 1.
You're not a hero -- you're just a walking corpse.
[QUOTE=Andrey]Ok, no need to post 3 times same thing
.
Right now, my throwing skill is about 70-80% but im working on it.
Originally Posted by Andrey:
Perks - Awareness, Bonus HtH Damage(2), Action Boy <--EDIT: Im now lvl 15 so I took the one that decreases the cost of unarmed attacks by 1.[/QUOTE]
Again, my apogolizes of the triple post
And, back to topic:
First, I didn't notice that you had posted those perks, seems like those slipped past
okay, the following contains some minor spoilers and hints. You have been warned
First, I think the rating in speech you currently have is enough for completing the game. So, I would suggest that you don't improve that anymore, but isntead put some points to sneak, melee and throwing skills.
Also, you should select some sneak perks, at least the one which allow you to use sneak while running. Very handy.
Also, I would suggest that you concentrate more to melee skill, since some NPCs are easier to kill with melee weapons than unarmed. But it's possible with unarmed too, IMO just harder.
Sneaking is very handy to maximize, that way you can sneak easier close to NPC, making you able to do the first strike. Also, if you decide to try to avoid combat, high sneak helps this.
Also, it's almost mandatory to select Slayer perk when/if you are able.
Right now, my throwing skill is about 70-80% but im working on it.
Originally Posted by Andrey:
Perks - Awareness, Bonus HtH Damage(2), Action Boy <--EDIT: Im now lvl 15 so I took the one that decreases the cost of unarmed attacks by 1.[/QUOTE]
Again, my apogolizes of the triple post
And, back to topic:
First, I didn't notice that you had posted those perks, seems like those slipped past
okay, the following contains some minor spoilers and hints. You have been warned
First, I think the rating in speech you currently have is enough for completing the game. So, I would suggest that you don't improve that anymore, but isntead put some points to sneak, melee and throwing skills.
Also, you should select some sneak perks, at least the one which allow you to use sneak while running. Very handy.
Also, I would suggest that you concentrate more to melee skill, since some NPCs are easier to kill with melee weapons than unarmed. But it's possible with unarmed too, IMO just harder.
Sneaking is very handy to maximize, that way you can sneak easier close to NPC, making you able to do the first strike. Also, if you decide to try to avoid combat, high sneak helps this.
Also, it's almost mandatory to select Slayer perk when/if you are able.
"As we all know, holy men were born during Christmas...
Like mr. Holopainen over there!"
- Marco Hietala, the bass player of Nightwish
Like mr. Holopainen over there!"
- Marco Hietala, the bass player of Nightwish
This is my character now:
SPECIAL - 10,07,08,06,08,08,06
Level - 26
Traits still same.
Perks - Awareness,Bonus HtH Attacks,Bonus Hth Damage(2),Slayer,Action Boy,Tag!,Gain Intelligence. I also got Vault City Training,Dermal Impact Armor,DIA Assault Enhance.,Phoenix Armor Implants.
Hit Points - 188
AC - 43
AP - 10
Melee Damage - 9
Critical Chance - 6%
Damage Resistance - 69%
SKILLS:
Taged skills - Unarmed(126%), Melee Weapons(134%), Speech(102%)
Good skill - Sneak(101%),Throwing(172%(TAG!)),First Aid(101%),Science(102%)
Armor - Adv.Power Armor Mark 2
Weapon - unarmed mostly,Mega Power Fist
SPECIAL - 10,07,08,06,08,08,06
Level - 26
Traits still same.
Perks - Awareness,Bonus HtH Attacks,Bonus Hth Damage(2),Slayer,Action Boy,Tag!,Gain Intelligence. I also got Vault City Training,Dermal Impact Armor,DIA Assault Enhance.,Phoenix Armor Implants.
Hit Points - 188
AC - 43
AP - 10
Melee Damage - 9
Critical Chance - 6%
Damage Resistance - 69%
SKILLS:
Taged skills - Unarmed(126%), Melee Weapons(134%), Speech(102%)
Good skill - Sneak(101%),Throwing(172%(TAG!)),First Aid(101%),Science(102%)
Armor - Adv.Power Armor Mark 2
Weapon - unarmed mostly,Mega Power Fist
You're not a hero -- you're just a walking corpse.
Posted by Kipi:
"First, about the One Hander:
I'm not but since the description says that it helps with one-handed weapons, I believe it also includes melee weapons."
One hander adds +3 damage to unarmed attacks and +3 damage to attacks with one handed guns, but for some unknown reason, it doesn't seem to add a damage bonus to knives and other one-handed melee weapons.
I built a melee character around the idea of getting the most non-critical damage possible, and I was very sad that One Hander didn't seem to add to his damage at all, in any stage of the game.
"First, about the One Hander:
I'm not but since the description says that it helps with one-handed weapons, I believe it also includes melee weapons."
One hander adds +3 damage to unarmed attacks and +3 damage to attacks with one handed guns, but for some unknown reason, it doesn't seem to add a damage bonus to knives and other one-handed melee weapons.
I built a melee character around the idea of getting the most non-critical damage possible, and I was very sad that One Hander didn't seem to add to his damage at all, in any stage of the game.
[QUOTE=Nekasrof]Posted by Kipi:
"First, about the One Hander:
I'm not but since the description says that it helps with one-handed weapons, I believe it also includes melee weapons."
One hander adds +3 damage to unarmed attacks and +3 damage to attacks with one handed guns, but for some unknown reason, it doesn't seem to add a damage bonus to knives and other one-handed melee weapons.
I built a melee character around the idea of getting the most non-critical damage possible, and I was very sad that One Hander didn't seem to add to his damage at all, in any stage of the game.[/QUOTE]
That's strange
And no, I haven't tested it myself, but I believe you
But since Fallout 2 suffers (still) from many larger bugs, I woulnd't be suprised that this is too somekind of bug...
[QUOTE=Andrey]
SKILLS:
Taged skills - Unarmed(126%), Melee Weapons(134%), Speech(102%)
Good skill - Sneak(101%),Throwing(172%(TAG!)),First Aid(101%),Science(102%)
[/QUOTE]
Good choice to tag Throwing
I'm not sure how much you need First Aid skill, since Doctor skill is muc more effficient, and there is lots o Stimpaks and S. Stimpaks around. But those points can also be spent much worse. So not so bad choice, but IMO not as useful skill as it could be...
"First, about the One Hander:
I'm not but since the description says that it helps with one-handed weapons, I believe it also includes melee weapons."
One hander adds +3 damage to unarmed attacks and +3 damage to attacks with one handed guns, but for some unknown reason, it doesn't seem to add a damage bonus to knives and other one-handed melee weapons.
I built a melee character around the idea of getting the most non-critical damage possible, and I was very sad that One Hander didn't seem to add to his damage at all, in any stage of the game.[/QUOTE]
That's strange
And no, I haven't tested it myself, but I believe you
But since Fallout 2 suffers (still) from many larger bugs, I woulnd't be suprised that this is too somekind of bug...
[QUOTE=Andrey]
SKILLS:
Taged skills - Unarmed(126%), Melee Weapons(134%), Speech(102%)
Good skill - Sneak(101%),Throwing(172%(TAG!)),First Aid(101%),Science(102%)
[/QUOTE]
Good choice to tag Throwing
I'm not sure how much you need First Aid skill, since Doctor skill is muc more effficient, and there is lots o Stimpaks and S. Stimpaks around. But those points can also be spent much worse. So not so bad choice, but IMO not as useful skill as it could be...
"As we all know, holy men were born during Christmas...
Like mr. Holopainen over there!"
- Marco Hietala, the bass player of Nightwish
Like mr. Holopainen over there!"
- Marco Hietala, the bass player of Nightwish