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Lich Problem

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rotschopf
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Lich Problem

Post by rotschopf »

Hello everyone--

I have slight lich/demi-lich problem. Not the standard problem that I can't kill them, but that apparently I kill them too fast.

I entered the lich tower in Ust'Natha and fried Deirex the Lich with one spell before he could imprison my party. So far so good, I grabbed the wardstone and the tooth and looted his tower. When I grabbed the gems from one of the closets, I was teleported to Jarlaxle who told me to retreive exactly those gems *scratches head*. I thought, fine, let's wait the day out. And that was it. Never saw Jarlaxle again.

My question now is if there's a possibility to trigger the telport back to Jarlaxle to finish the quest. I have The Darkest Day and Solaufein installed, if that is any help.

Thanks in advance for the help.

luv & hugs
The Drow
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Ravager
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Post by Ravager »

When you first enter that tower, the game is supposed to go into cutscene mode and transport you to Jarlaxle. I'm guessing that it doesn't do this, so when you pick up the required gem triggering the other cut-scene it just plays the content of what should happen on the first transport.
It's probably a problem caused by those mods. :(
Maybe updating them (and/or the game itself) would help, or seeing if it is a known problem caused by those mods.
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rotschopf
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Post by rotschopf »

Nope, no cutscene. Only a very angry lich, who wasn't around for much longer. I guess it's caused by The Darkest Day, then, because I've played with Sola before and never had that problem (though no cutscene as well. hit the lich, got imprisoned, transported to Jarlaxle etc.).

Take care!

luv & hugs
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FireLighter
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Post by FireLighter »

Just try reloading and letting yourself get imprisoned.
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rotschopf
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Post by rotschopf »

[QUOTE=FireLighter]Just try reloading and letting yourself get imprisoned.[/QUOTE]

Nope, didn't help either. The Lich imprisoned me and the game was over. *shrugs* I think when I replay BG2 the next time, I'll do it without TDD installed.

Thanks, though, for the help.

luv & hugs
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Post by FireLighter »

Did you have the rope that you buy from the thief dude?
"To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting."
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rotschopf
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Post by rotschopf »

[QUOTE=FireLighter]Did you have the rope that you buy from the thief dude?[/QUOTE]

Uhm, yes? You can't enter the tower without the rope. As I said, I think TDD mucked that one up (and some others as well), because I never had those problems with only Sola installed *pets her favourite drow*

Thank you nonetheless for taking your time to try and help me figure that one out.

Take care!

luv & hugs
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Post by Ravager »

Does the lich normally attack you or have any dialog (maybe shown above it's head), tries to cast Maze/Imprison on you?
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rotschopf
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Post by rotschopf »

[QUOTE=Ravager]Does the lich normally attack you or have any dialog (maybe shown above it's head), tries to cast Maze/Imprison on you?[/QUOTE]

I get a dialogue with 2x continue. After the dialogue ends, he gets hostile. The first time he went hostile, I fried him before he could imprison me. The second time, I let him imprison me and the game was over.

Take care!

luv & hugs
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Post by Philos »

Same Problem NO MODS

rotschopf,

I just experienced the same problem and I do not have any mods installed. Since there are three separate entrances, (I realize the upper two both go to the same "cavern" like space), I wonder if going up to those top entrances and looting the pond inside would trigger the first jump to Jarlaxle. Then try going in and taking down Deirex.

I waited around, going in and out of that tower for 24 hours until I got that same "Jarlaxle evidently got tired of waiting...." message. I got so bored while waiting I ended up turning Ust' Natha into a ghost town.
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Post by ronin69hof »

It wasnt the darkest day. happened to me before also. If you get lucky enought to kill him right before the cutscene then it will mess things up. Its best to wait for the cutscene.

ronin
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Post by Lasher »

Perhaps redundant...
But I hadn't any mods installed, and when I first intruded on the lich, I silenced him, chopped him, stole his gems, and sat around scratching my ass. I ended up reloading to a much earlier save, and letting him imprison me. It could be a mod problem, seeing as you have apparent dialogue problems...
Anyway... My 2 cents.
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Post by Philos »

Completed It!!

I hadn't progressed too far past this side quest, so I decided to reload and try it again using another tactic. My upper floor idea didn't work (I forgot you needed Deirex's tooth to access it). So I cast mass invisibility on the whole party except my leader (which is my PC) so I could speak with Deirex if needed to using just him. My PC had the rope and downed an invisibility potion. I decided to let Deirex speak first and hoped either the rope and/or the fact I was invisible (cannot be targeted for spells that must be cast on individuals) would prevent the entrapment from working. On my first run through of this I wiped out Deirex before he could even speak, like Lasher I had Nalia throw a power word silence on him before he could do anything, plus at the same time Anomen cast Sunray and Minsc used Daystar to do the same and poof no Deirex. Since he never had a chance to try the entrapment I think ronin69hof is probably right about the game needing to get to the cutscene via Deirex casting entrapment and it failing. This time as soon as the spell failed I went to the cut scene and was sent back (arrived outside again) to finish. I went back in and used the same tactic as my first time to cut Deirex down. I saved looting the "gems" for last and grabbed everything else. As soon as I took the gems I went back to Jarlaxle and was able to finish the quest. If you don't get to finish it, it is no big deal. I only netted a "whopping" 10k total more experience for the whole party.
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rotschopf
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Post by rotschopf »

Oookay, here is my theory on it. Anything that gets you past Deirex and to the gems *before* the cutscene will muck your quest up. I think the guys from BioWare actually didn't reckon with anyone killing the lich or getting past him before he can imprison your main character and simply failed to build a try/catch for that ocasion.

So, let's just not kill the lich before the cutscene :D

Take care!

luv & hugs
The Drow

EDIT: @Lasher: My dialogue problems fixed themselves when I switched from the native TDD to the Weidu version.
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Post by Philos »

Sounds plausible

I think your theory sounds pretty good. Not that I want to go back and test it right now. I have gone on and finished the game with that particular party. Might try silencing Deirex and run an invisible character with boots of speed through to immediately grab the gems (without killing Deirex) to test it some more the next time. :)
UNCOMMON VALOR WAS A COMMON VIRTUE
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