I played this game when it first came out and I have started it again recently. When I first played it, I remember having the alien blaster and was a GOOD weapon.
Where does it come from?
Also, who upgrades the plasma rifles?
alien blaster
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[QUOTE=chhodgin]I played this game when it first came out and I have started it again recently. When I first played it, I remember having the alien blaster and was a GOOD weapon.
Where does it come from?
Also, who upgrades the plasma rifles?[/QUOTE]
For answering your first question, I think Alien Blaster can be found in Special Random Encounter, but can't say from my head which one. You could check this from http://www.nma-fallout.com there is VERY good and much info from each Fallout game.
For your second question, I think it was the weapon shop in New Reno, West Side I think. It's the shop where the director (the guy who answers your questions of where you can find each things) refers to. Not sure, but this is how I rember it be
Where does it come from?
Also, who upgrades the plasma rifles?[/QUOTE]
For answering your first question, I think Alien Blaster can be found in Special Random Encounter, but can't say from my head which one. You could check this from http://www.nma-fallout.com there is VERY good and much info from each Fallout game.
For your second question, I think it was the weapon shop in New Reno, West Side I think. It's the shop where the director (the guy who answers your questions of where you can find each things) refers to. Not sure, but this is how I rember it be
"As we all know, holy men were born during Christmas...
Like mr. Holopainen over there!"
- Marco Hietala, the bass player of Nightwish
Like mr. Holopainen over there!"
- Marco Hietala, the bass player of Nightwish
[QUOTE=chhodgin]I played this game when it first came out and I have started it again recently. When I first played it, I remember having the alien blaster and was a GOOD weapon.
Where does it come from?[/QUOTE]
You can buy it/steal it from a special encounter with a merchant. You meet him north of Modoc. Check the merchant's inventory with Steal first because sometimes he doesn't have it the first encounter or two.
Where does it come from?[/QUOTE]
You can buy it/steal it from a special encounter with a merchant. You meet him north of Modoc. Check the merchant's inventory with Steal first because sometimes he doesn't have it the first encounter or two.
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Alien Blaster: Trader encounter, Enclave (maze).
Turbo Plasma Rifle: New Reno:
[QUOTE=http://user.tninet.se/~jyg699a/fallout2.htm]Eldridge at the New Reno Arms will sell you stuff (restocks every 1-3 days), upgrade weapons, and sell you a Computer Voice Module for $3000 (you can talk it down to $2500 with a Barter check, or $1500 if you have CH 9 or make a critical Barter check) in case you didn't get one from Vault City. Don't walk behind the fence, or Eldridge will attack. However, there's nothing stopping you from entering through the back door and looting his place. Don't do this at night when Eldridge is in the back, though, or the dogs will attack. Look for the staircase behind some metal shelves. Once you're in the basement, look out for Small Energy Cells on the ground as well as "hidden" containers. In here you'll find what's probably your first Electronic Lockpick, which means you can now go back to the Toxic Caves. Algernon is the guy who does the tinkering for Eldridge, and he'll do every kind of weapon upgrade for free if you just give him the item; if you use his services, make sure it's daytime before you go back up again. If you kill Algernon and then ask Eldridge if he can upgrade weapons, he says there's been an accident and they don't do it any more.
[/QUOTE]
Turbo Plasma Rifle: New Reno:
[QUOTE=http://user.tninet.se/~jyg699a/fallout2.htm]Eldridge at the New Reno Arms will sell you stuff (restocks every 1-3 days), upgrade weapons, and sell you a Computer Voice Module for $3000 (you can talk it down to $2500 with a Barter check, or $1500 if you have CH 9 or make a critical Barter check) in case you didn't get one from Vault City. Don't walk behind the fence, or Eldridge will attack. However, there's nothing stopping you from entering through the back door and looting his place. Don't do this at night when Eldridge is in the back, though, or the dogs will attack. Look for the staircase behind some metal shelves. Once you're in the basement, look out for Small Energy Cells on the ground as well as "hidden" containers. In here you'll find what's probably your first Electronic Lockpick, which means you can now go back to the Toxic Caves. Algernon is the guy who does the tinkering for Eldridge, and he'll do every kind of weapon upgrade for free if you just give him the item; if you use his services, make sure it's daytime before you go back up again. If you kill Algernon and then ask Eldridge if he can upgrade weapons, he says there's been an accident and they don't do it any more.
Those who forget the past are condemned to repeat it.
- George Santayana
- George Santayana