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Man that sucks!

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jopperm2
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Man that sucks!

Post by jopperm2 »

Okay, a post in my favorite character thread made me think of this:

Whats the most disappointing thing that's ever happened to your character?

This can be critical die rolls, plot let downs.. anything..

Mine was this.. It was supposed to be the last day I could play because I was moving.. So I'm all pumped up to play and the game is on my normal day off right.. well it turns out there was a last minute change and I had to work. :confused: So I'm all bummed out about that, but it's not the end of the world.. I let a good friend of mine play my character because honestly they needed the firepower.. So I'm getting my butt kicked at work, it's like super busy.. I get this call from Brian (the aforementioned friend and character caretaker). He tells me he's got some bad news.. :( My character is Dead! :eek: He got killed by a fiendish Gorilla or a Gorillon or some such during an assault on an evil temple.. Bummer huh?
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Rob-hin
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Post by Rob-hin »

What a awfull DM, he should never let that happen.
It's one thing to lend you character, but it's just stupid when he dies when you can do nothing about it. A very bad call by the DM I'd say!

Mine was when I had a cool idea for a character. A Half elf druid with personality disorder. (I wanted him to become a shape shifter because if this) And he died the first session... :(
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jopperm2
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Post by jopperm2 »

Awww.. what a shame.. that sounds like a good character concept too..

The DM really wasn't at fault for this one though.. It was stupid for us to go in there, half the party died.. I was actually there the previous session when we decided to assault the thing, so I take some responsibility..
"Those who desire to give up freedom in order to gain security,
will not have, nor do they deserve, either one."

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The Great Hairy
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Post by The Great Hairy »

The most annoying thing that happened to one of my PCs (well, that I can remember straight up) was not in a ADnD game, but rather a MERPs game (Middle Earth RPG for those of you who don't know it).

The GM allowed us to "reverse rolls" once per character, if we got hit with a insta-death crit (yes, they exist in the system - it was basically a cut down version of Rolemaster). When fighting some orcs and a troll, my Dwarf Warrior/Alchemist (with Warhammer +102, Heavy Armour +50, etc.) decided to go toe-to-toe with the Troll. The b*st*rd rolled an "E" crit and I was thinking "oh, that's bad". The GM then rolled a '99' for the crit - instant death. And since it was a 99, no effect on the reverse roll!

Argh, was I p!ssed!

I've had other things happen to characters which were also annoying - my 3rd level Monk was knocked unconscious by a couple of Blues (waaaay above our challenge level, part of the overall plot), and then coup-de-grad'ed to my disgust and against my protests. A Cthuhlu PC was gunned down by cultists due to sheer bad luck. And so on. <Shrug> Bad things happen to good people!

@jopperm2
What was this evil temple, and why should you guys not have gone into it?

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TGHO
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Aegis
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Post by Aegis »

Well, mine just happened on Saturday.

Playing a Samurai with a dysfunctional group, one of which was theif. Well, the theif player decided it'd be fun to steal my sword, and donate it to a museum, and the DM allowed it to happen, with apparently an above average spot check (You'd think something as personal as a sword to a Samurai couldn't be stolen, much less on anything more than a DC of 5 to notice it being stolen). Well, suffic e to say, that same character then got us into a fight with an uber monster, that upon hitting half hit points, gained damage reduction 10/Magical.

Well, we all died, seeing as I was the only one who could possibly hurt it. The catch, though, is that I could only hurt it with my Sword! (My damge went as such: 1d10 +6 +5 for power attack, for base damage of 12). I had to rely on my secondary weapon, my Wakizashi, which did a maximum of 15, but average of about 8.

The thing that bothers me the most, is that the DM allowed the theft to happen, and then the player who stole it, knowingly got us into a fight he knew was above our level, when the god damn combat character of the group was at a disadvantage!
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Post by Rob-hin »

Did you try to retrieve the sword?
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Post by Rudar Dimble »

[QUOTE=Rob-hin]Mine was when I had a cool idea for a character. A Half elf druid with personality disorder. (I wanted him to become a shape shifter because if this) And he died the first session... :( [/QUOTE]

Sorry about that, but the group had to go and really hate Chatrilon and this was the best/only way. That it was your character was nothing personal :o
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Rob-hin
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Post by Rob-hin »

[QUOTE=Rudar Dimble]Sorry about that, but the group had to go and really hate Chatrilon and this was the best/only way. That it was your character was nothing personal :o [/QUOTE]

Empty words will not bring him back. :(
Just you wait, this week, I'm the DM. *evil grin* :p ;) :D
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Post by Rudar Dimble »

I just do what I think is good for the story and therefore is good for the players...
Broken promises
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"

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Post by Volk »

[QUOTE=Aegis]Well, mine just happened on Saturday.

Playing a Samurai with a dysfunctional group, one of which was theif. Well, the theif player decided it'd be fun to steal my sword, and donate it to a museum, and the DM allowed it to happen, with apparently an above average spot check (You'd think something as personal as a sword to a Samurai couldn't be stolen, much less on anything more than a DC of 5 to notice it being stolen). Well, suffic e to say, that same character then got us into a fight with an uber monster, that upon hitting half hit points, gained damage reduction 10/Magical.

Well, we all died, seeing as I was the only one who could possibly hurt it. The catch, though, is that I could only hurt it with my Sword! (My damge went as such: 1d10 +6 +5 for power attack, for base damage of 12). I had to rely on my secondary weapon, my Wakizashi, which did a maximum of 15, but average of about 8.

The thing that bothers me the most, is that the DM allowed the theft to happen, and then the player who stole it, knowingly got us into a fight he knew was above our level, when the god damn combat character of the group was at a disadvantage![/QUOTE]



A player did a similar thing in a party i used to play in, he got booted by the rest of the party who told the DM that either he leaves and never comes back or he can stay but the rest are leaving. The DM wasnt to blame for allowing the guy to steal from the party ( even though i HATE it when DMs allow that to happen ) rather the guy was at blame for making such a stupid choice in roleplaying.
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Post by Rudar Dimble »

Worst thing that happened to me was this:

We played with an entire group (6 players) through some lower-level quest which eventually became the City of the Spider Queen-quest. We played it for months and had great fun and we all got a really good feeling with our characters. At the end of the quest things started to go bad in our group (IRL that is) and some people got irritated by other people's behaviour during play.
We managed to talk it out (or so we thought) and we played The Bastion of Broken Souls with the same character (so we had our characters from level 5 to level 19 so far) and then suddenly the DM lost his interest in playing D&D. How did we know? Not because he said so or something. No he just killed all PC's in one battle (he scored about 3 crits per round and when he rolled a d100 for miss chances we somehow missed every time). And then he said..."Well this quest is over. Ah that's a shame."

We didn't invited him to our new quests anymore :mad:

BTW: we later heard it was true that he didn't want to play anymore...
Broken promises
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"

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Rob-hin
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Post by Rob-hin »

That's a real shame. A character that lasted that long should be treasured, that's what playing d&d is about in my opinion. Character devellopment through adventuring.
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Post by The Great Hairy »

@Rudar Dimble
I feel your pain - that's happened to me once or twice, although usually the argument is between two of the players, and the game is just declared over. I've only been slaughtered by the GM once, and that was pretty much planned out before hand, as we were changing systems.

And I agree with Rob-hin, any long-term, well-developed PC is a treasure!

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TGHO
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Post by Rudar Dimble »

Yes, it happens rarely that you really, really have a good developed character in a well-balanced group. Sometimes you have a pretty nice character, but the other characters in the party aren't the cool or well-developed. I really hope the Inner Journey will bring us a well-balanced group with interesting characters (and a good story off course :D )
Broken promises
"They made us many promises,
more than I can remember.
But they kept but one -
They promised to take our land...
and they took it"

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Post by Darfuria »

I hate it when DM's seek to kill characters because they're too powerfull.


I had a character called Strada who was one of my first characters, 15th/15th Ranger/Magic user. Lived in a castle in the mountains (as a high level ranger does) and the DM decided that a horde of fire giants were unhappy with him living there, and decided to find some Great Wyrm red dragons (unusual for fire giants)

So basically, 8 maxxed out HP fire giants, complete with full plate and all the rest riding Great Wyrm status Red Dragons decided to attack Strada, during his sleep, wasted his castle.. He put up a good fight though, but was killed.. :(
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Post by melancolly »

in a game i played in the gm decided to eliminate one of the charectors a long running barbarian who was rock hard and about 10lvl above the rest of the group , any way the encounter was desinged to filter of the lower lvl charectors and leave a deamon to finish the barbarian off but what actually happend was that all the players apart from the barb steamed into the deamon and died whilst the barb killed of everything else, so we all waited expecting to see a glorious battle but as soon as the barb went down dead the player put on such a fuss he was resurected by a god .

we all stoped playing in that campaign . :mad:
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jopperm2
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Post by jopperm2 »

That sounds like the death of a campain, not just a characrter.. how did he get 10 levels higher than everyone else??
"Those who desire to give up freedom in order to gain security,
will not have, nor do they deserve, either one."

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Darfuria
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Post by Darfuria »

I was plane travelling with my first ever Druid (Terrafarlow) who just so happened to be a psionic when (he was alone) where he just so happened to encounter 28 Mind Flayers (Illithids) Hmmm he took 12 of them out, not bad going but then he was killed..

Luckily, by using the miracle spell he researched he has a power that releases a clone of him from a vault in his keep back onto the prime material plane 10 seconds after his death with exact duplicates of all of his items etc. (Yeah that took alot of miracles, good though) :P
Do I belong to some ancient race? I like to walk in ancient places. These are the things I don't understand. Well I don't believe in your modern ways, don't care about the things you say. Your modesty has failed the test of time.
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Post by Grimar »

you seem to have a strange dm Darfuria... do you always start at such high lvl?

worst thing happened to me was when my lvl 6 cleric was assassinated in his sleep. i got kinda irritated with the dm, becouse he killed my character without me having a chance to prevent it.
I once had a little teaparty, this afternoon at three, twas was very small, three guests in all; I, myself, and me. myself ate up the sandwhiches, while i drank up the tea. twas also i that ate the pie,and passed the cake to me :D
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Post by The Great Hairy »

Killed 12 Mind Flayers?!? By himself??? What level was he, 47th??

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TGHO
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