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Quest at Fort Moonmoth

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Fuwex
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Quest at Fort Moonmoth

Post by Fuwex »

Hi all! Here's my situation:
I got the quest from the officer (which I don't remember the name off right now) at Fort Moonmoth that wants me to make a 'bloodbath'. Well, I found out who the people are, and where they are (Council Club). I can't kill them without being reported, so am I supposed to taunt, then kill them and then go back and report to the officer?
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UncleScratchy
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Post by UncleScratchy »

Yes, either taunt them into attacking you or use a frenzy humanoid spell on them. You can taunt and kill the armorer (near the entrance) without the others attacking as well as the thief (near the bedrooms down the ramp). I believe the other three will all attack at once - at least they have always done this with me whether I taunt or frenzy. You can use a narrow area such as the closet or the area behind the bar counter to funnel them so they can't all beat on you at once. Killing these guys also solves two other quests for you. Highlight for spoiler:

The armorer is the murderer of the Hlaalu guy found dead in his house. Even if you didn't get the quest you can still collect the reward by going to the Hlaalu headquarters in Balmora and talking to the lady that gives out Hlaalu House quests. The second guy you encounter as you head down the steps to the main bar area has the key to the manor that Theives Guild lizard wants. Although you can admire him to 100 and get him to give you the key, killing him also works. So if you haven't gotten that TG quest yet just hang onto the key as you will need it later.
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Fuwex
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Post by Fuwex »

Ok, thx, but since I'm not a thief and I do not have enough skills, I cannot join the Thieves Guild yet.
By the way, do you know what skills I need to join the Thieves Guild?
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Post by UncleScratchy »

Originally posted by Fuwex
Ok, thx, but since I'm not a thief and I do not have enough skills, I cannot join the Thieves Guild yet.
By the way, do you know what skills I need to join the Thieves Guild?


Spoiler: I would suggest not joining the thieves guild until you have killed these "bad people" AND then only after you get the Code Book for the Balmora Fighters guild. Sottilde, the pawnbroker just inside the South Wall Corner Club, has the book. It is important that you do not kill her for the book. If you kill her you will not be allowed to join the thieves guild and if you join them first then she will never give you the book (though you may be able to steal it from her - just don't get caught). You other option is to forget about the Code book (its the 3rd or 4th Balmora fighters guild quest). If you admire her and get the book you can then immediately join the Thieves guild without any reprecussions.

You need Security and Sneak skills. Not sure what other skills they like (maybe short sword, marksman, illusion, light armor, acrobatics, etc.) but those first two for sure. Not sure the min stats for joining the thieves but just find some security and sneak trainers and pay to boost those stats. I think you can get training in the House Hlaalu complex in Balmora, the Dreugh-Jigger's hut in Gnaar Mok, etc.
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Post by unregisturd »

Originally posted by UncleScratchy
Spoiler: I would suggest not joining the thieves guild until you have killed these "bad people" AND then only after you get the Code Book for the Balmora Fighters guild. Sottilde, the pawnbroker just inside the South Wall Corner Club, has the book. It is important that you do not kill her for the book. If you kill her you will not be allowed to join the thieves guild and if you join them first then she will never give you the book (though you may be able to steal it from her - just don't get caught). You other option is to forget about the Code book (its the 3rd or 4th Balmora fighters guild quest). If you admire her and get the book you can then immediately join the Thieves guild without any reprecussions.
Hey Mr. Itchy Scratchy, I think there's a little problem there... Ok, with the last character I was playing, I knew I had to get the codebook, so I did the Fighters Guild quests first, before joining the Thieves Guild. Well, when I went to join the Thieves Guild, they wouldn't let me in. They all said, "We have our standards, Imperial, and you do not meet them." So I think they were ticked that I took the book... But there's a way to get around this. If you join the Thieves Guild and do all their quests, it will eliminate some quests from the Fighters Guild such as the codebook. Quite a few others, too, if I'm remembering correctly.

And about your problem with joining the Thieves Guild... I don't know why they're not letting you in. You don't have to have any great skills to join. You have to have skills to advance... But they let anyone in, regardless of your skills. So... I don't know what's goin' on there. You might have done something to offend them, like I did.

And about your problem with the quest from Larrius Varro... When I do that quest, I never even bother to taunt them or anything. I just kill 'em and get the bounty on my head, then RUN to Fort Moonmoth (avoiding ALL guards, otherwise they'll talk to you and tell you you have a death warrant on your head, and they'll still attack you even when the bounty is off your head. only the ones that talk to you, though) and run inside really quickly and talk to Larrius and he takes care of any bounty I might have on my head.

P.S. The reason I couldn't join the Thieves Guild isn't because my skills weren't high enough, if that's what you're thinking. My skills were high enough, they just didn't want me for some reason. Skills don't matter in joining any faction. They only matter for advancement.
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Fuwex
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Post by Fuwex »

Originally posted by unregisturd
They all said, "We have our standards, Imperial, and you do not meet them."
(Except from that they said Wood Elf, not Imperial. ^^)
They said the same thing to me, probably because I've done the code book quest then. :/
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Post by Monolith »

Originally posted by unregisturd
And about your problem with the quest from Larrius Varro... When I do that quest, I never even bother to taunt them or anything. I just kill 'em and get the bounty on my head, then RUN to Fort Moonmoth (avoiding ALL guards, otherwise they'll talk to you and tell you you have a death warrant on your head, and they'll still attack you even when the bounty is off your head. only the ones that talk to you, though) and run inside really quickly and talk to Larrius and he takes care of any bounty I might have on my head.

There's an easier way without that frustration running and guards-avoiding. Befor you cause that bloodbath use a "mark"-poition or -spell when you're inside Fort Moonmoth ( it would be best if you stay just besides Larrius Varro...) and later, after you've slaughtered the bad people just take a...damn, I forgot the name LOL. The opposit of the mark-spell...
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Fuwex
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Post by Fuwex »

Well, run is just as easy. I just did it, the guards didn't even bother to try catching me. :P
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Post by Monolith »

yea, I have a couple of mods running which ad some guards and change somehow that whole quests so that when I left Balmora about 5 Imperial Guards ( and one knight leading them - was funny to watch...) were behind my a**...I had to use 3 invisibility potions to survive that little run...but when I left the Fort they killed me anyway....
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Post by UncleScratchy »

Originally posted by unregisturd
Hey Mr. Itchy Scratchy, I think there's a little problem there... Ok, with the last character I was playing, I knew I had to get the codebook, so I did the Fighters Guild quests first, before joining the Thieves Guild. Well, when I went to join the Thieves Guild, they wouldn't let me in. They all said, "We have our standards, Imperial, and you do not meet them." So I think they were ticked that I took the book... But there's a way to get around this. If you join the Thieves Guild and do all their quests, it will eliminate some quests from the Fighters Guild such as the codebook. Quite a few others, too, if I'm remembering correctly.


I've done it this way my last half dozen games or so and it always works fine for me. I hold off joining the thieves guild until I sweet talk Sottilde out of the code book. I immediately walk around the corner, talk to the Argonian guy and join the guild - never has been a problem. I play the PC version. You are correct, of course, in that you can simply skip the code book quest. Just do a few quests for the other fighter guilds and level up a bit. Fire-eyes will keep asking about the code book but you can ignore that and ask for a new quest instead. Also you can wait until your sneak and chameleon skills are really high and then steal the codebook.
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Post by Sarrin Khane »

Don't you need to do a mission where you kill 4 thieves guild people (as a fighters guild mission) which annoys them into disallowing you to join the thieves guild.
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Post by UncleScratchy »

Originally posted by Sarrin Khane
Don't you need to do a mission where you kill 4 thieves guild people (as a fighters guild mission) which annoys them into disallowing you to join the thieves guild.


Huh? Are you saying you think you need to kill four thieves for the fighters guild (I assume you mean those Caldera Mine area bandits?) for the fighters guild before the thieves guild will let you join? That makes no sense whatsoever. I've never had a problem joining the thieves guild after getting the code book - as long as I obtained it via peaceful means. Perhaps its because I join the thieves immediately after I get the book but before reporting the quest completion to Fire-Eyes. You can always test the theory by trying to join the Balmora thieves guild at various points in the fighters guild quests. I know Fire-Eyes makes a point of saying that the four bandits are thieves but that killing them will not offend the theives guild. Perhaps there is some link but I haven't hit upon it and it doesn't seem very logical.
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Post by Straydog »

Caldera mine job is not Thieves Guild job, and does not annoy the them, since they are doing it on their own for Telvannis. Maybe (s)he is meaning the last mission from whatsthatnordname, who is the boss of Fighters Guild, and ask you to kill the Thieves Guild bosses? :)
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