Ranger Question
- Zu'l Zorander
- Posts: 221
- Joined: Thu Jul 25, 2002 10:45 pm
- Location: Key West
- Contact:
Ranger Question
isnt Ambidexterity automaticly given to the ranger ??? i dont start out with it and im wondering if you are supposed to or not. also why to rangers start with 11 wisdom all the time? why cant you put it back to 8 i need those 3 points for sumthing else. 
Proud SLURRite Member of the Rolling Thunder (TM) - Visitors WELCOME !!!
[size=0](Feel free to join us for a drink, play some pool or even relax in a hottub - want to learn more? )[/size]
"In the land of the killers, a sinner's mind is a sanctum
holy or unholy, only have one homie, only this gun, lonely cuz don't anyone know me
Yet everybody just feels like they can relate, I guess words are a motha****a they can be great
or they can degrate, or even worse they can teach hate
It's like these kids hang on every single statement we make" ~EMINEM
[size=0](Feel free to join us for a drink, play some pool or even relax in a hottub - want to learn more? )[/size]
"In the land of the killers, a sinner's mind is a sanctum
holy or unholy, only have one homie, only this gun, lonely cuz don't anyone know me
Yet everybody just feels like they can relate, I guess words are a motha****a they can be great
or they can degrate, or even worse they can teach hate
It's like these kids hang on every single statement we make" ~EMINEM
Yes, Rangers receive both the Ambidexterity and Two-Weapon fighting feats for free at first level. I have no idea why you are not receiving it. Is your Dexterity below 15?
What do you need the extra 3 points for? You need a wisdom of at least 11 so you can cast spells - and the Ranger class casts spells at 9th level and above. If you want, take those points from another ability - your intelligence, or your charisma. Watch how low you go with your intelligence score! If it's too low, you'll walk up to the priest of Tyr in the Temple saying: "Me hurt."
Be careful about how you adjust your stats - you only gain 1 stat point every 4 levels. This means you will only have a total of 5 stat points to spend in the game on your character (max. level in NWN is 20th).
What do you need the extra 3 points for? You need a wisdom of at least 11 so you can cast spells - and the Ranger class casts spells at 9th level and above. If you want, take those points from another ability - your intelligence, or your charisma. Watch how low you go with your intelligence score! If it's too low, you'll walk up to the priest of Tyr in the Temple saying: "Me hurt."
Be careful about how you adjust your stats - you only gain 1 stat point every 4 levels. This means you will only have a total of 5 stat points to spend in the game on your character (max. level in NWN is 20th).
CYNIC, n.:
A blackguard whose faulty vision sees things as they are, not as they ought to be.
-[url="http://www.alcyone.com/max/lit/devils/a.html"]The Devil's Dictionary[/url]
A blackguard whose faulty vision sees things as they are, not as they ought to be.
-[url="http://www.alcyone.com/max/lit/devils/a.html"]The Devil's Dictionary[/url]
- Zu'l Zorander
- Posts: 221
- Joined: Thu Jul 25, 2002 10:45 pm
- Location: Key West
- Contact:
my dex is 18 i get 2 wep fighting just not ambi and i didnt know he could cast 9th lvl spells.. so i would need a wisdom of 19??
Proud SLURRite Member of the Rolling Thunder (TM) - Visitors WELCOME !!!
[size=0](Feel free to join us for a drink, play some pool or even relax in a hottub - want to learn more? )[/size]
"In the land of the killers, a sinner's mind is a sanctum
holy or unholy, only have one homie, only this gun, lonely cuz don't anyone know me
Yet everybody just feels like they can relate, I guess words are a motha****a they can be great
or they can degrate, or even worse they can teach hate
It's like these kids hang on every single statement we make" ~EMINEM
[size=0](Feel free to join us for a drink, play some pool or even relax in a hottub - want to learn more? )[/size]
"In the land of the killers, a sinner's mind is a sanctum
holy or unholy, only have one homie, only this gun, lonely cuz don't anyone know me
Yet everybody just feels like they can relate, I guess words are a motha****a they can be great
or they can degrate, or even worse they can teach hate
It's like these kids hang on every single statement we make" ~EMINEM
Rangers get Dual Wielding which is in fact Ambidexterity + Two Weapon Fighting. This has nothing to do with your Dex. However, should you wear armor heavier than studded leather, you'll not be able to take advantage of Dual Wielding.
A Ranger will never be able to cast 9th level spells. What Chanak said is that you'll start gaining spells when advancing to 9th level and beyond.
A Ranger will never be able to cast 9th level spells. What Chanak said is that you'll start gaining spells when advancing to 9th level and beyond.
Proud SLURRite Vampiric Lawyer of the Rolling Thunder (TM) - Visitors WELCOME !!!
[size=0](Feel free to join us for a drink, play some pool or even relax in a hottub (but the coffin's mine!) - want to learn more? )[/size]
Life seems short considering how long you will be dead.
[size=0](Feel free to join us for a drink, play some pool or even relax in a hottub (but the coffin's mine!) - want to learn more? )[/size]
Life seems short considering how long you will be dead.
@CE: A bug perhaps?
@Zu'l: No, your Ranger can begin to cast spells when he reaches the 9th level of experience.
A wisdom of 11 enables you to cast 1st level spells, a 12 allows 2nd level spells, a 13 for 3rd level spells, and a 14 wisdom allows you to cast the highest level of spells available to the Ranger, which is 4th. Hope that answers it for you. 
@Zu'l: No, your Ranger can begin to cast spells when he reaches the 9th level of experience.
CYNIC, n.:
A blackguard whose faulty vision sees things as they are, not as they ought to be.
-[url="http://www.alcyone.com/max/lit/devils/a.html"]The Devil's Dictionary[/url]
A blackguard whose faulty vision sees things as they are, not as they ought to be.
-[url="http://www.alcyone.com/max/lit/devils/a.html"]The Devil's Dictionary[/url]
- Zu'l Zorander
- Posts: 221
- Joined: Thu Jul 25, 2002 10:45 pm
- Location: Key West
- Contact:
oh, i read that wrong.. sorry 
Proud SLURRite Member of the Rolling Thunder (TM) - Visitors WELCOME !!!
[size=0](Feel free to join us for a drink, play some pool or even relax in a hottub - want to learn more? )[/size]
"In the land of the killers, a sinner's mind is a sanctum
holy or unholy, only have one homie, only this gun, lonely cuz don't anyone know me
Yet everybody just feels like they can relate, I guess words are a motha****a they can be great
or they can degrate, or even worse they can teach hate
It's like these kids hang on every single statement we make" ~EMINEM
[size=0](Feel free to join us for a drink, play some pool or even relax in a hottub - want to learn more? )[/size]
"In the land of the killers, a sinner's mind is a sanctum
holy or unholy, only have one homie, only this gun, lonely cuz don't anyone know me
Yet everybody just feels like they can relate, I guess words are a motha****a they can be great
or they can degrate, or even worse they can teach hate
It's like these kids hang on every single statement we make" ~EMINEM
- Phantom Lord
- Posts: 877
- Joined: Sun Jul 22, 2001 10:00 pm
- Location: Exiled - yet ...
- Contact:
The whole thing is indeed a little confusing since ambidexterity and dual wield can still be chosen as feats when you level up (at least if your char is multiclassed, don't know about pure rangers). I wonder what would happen if you chose them, but probably nothing except getting around the armor restriction.
On level 9 rangers gain improved two weapon fighting, which adds an off hand attack.
Wisdom enables you to cast spells at high level, the question is if you want to have spells or if you eg chose to increase your strenght.
On level 9 rangers gain improved two weapon fighting, which adds an off hand attack.
Wisdom enables you to cast spells at high level, the question is if you want to have spells or if you eg chose to increase your strenght.
Hi @Astafas, didn't see your response in time.
I just noticed the Ambidexterity/2 Weapon fighting combo in one feat for my ranger myself. Heheh, I never bothered noticing that before.
@CE & Zu'l: Just look at your Ranger's feats, and click on the "Dual Wielding" feat to check it out. It's there, as Astafas notes.
I just noticed the Ambidexterity/2 Weapon fighting combo in one feat for my ranger myself. Heheh, I never bothered noticing that before.
@CE & Zu'l: Just look at your Ranger's feats, and click on the "Dual Wielding" feat to check it out. It's there, as Astafas notes.
CYNIC, n.:
A blackguard whose faulty vision sees things as they are, not as they ought to be.
-[url="http://www.alcyone.com/max/lit/devils/a.html"]The Devil's Dictionary[/url]
A blackguard whose faulty vision sees things as they are, not as they ought to be.
-[url="http://www.alcyone.com/max/lit/devils/a.html"]The Devil's Dictionary[/url]
- Zu'l Zorander
- Posts: 221
- Joined: Thu Jul 25, 2002 10:45 pm
- Location: Key West
- Contact:
thanks Phantom Lord and Chanak and Astafas for clearing that up for me 
Proud SLURRite Member of the Rolling Thunder (TM) - Visitors WELCOME !!!
[size=0](Feel free to join us for a drink, play some pool or even relax in a hottub - want to learn more? )[/size]
"In the land of the killers, a sinner's mind is a sanctum
holy or unholy, only have one homie, only this gun, lonely cuz don't anyone know me
Yet everybody just feels like they can relate, I guess words are a motha****a they can be great
or they can degrate, or even worse they can teach hate
It's like these kids hang on every single statement we make" ~EMINEM
[size=0](Feel free to join us for a drink, play some pool or even relax in a hottub - want to learn more? )[/size]
"In the land of the killers, a sinner's mind is a sanctum
holy or unholy, only have one homie, only this gun, lonely cuz don't anyone know me
Yet everybody just feels like they can relate, I guess words are a motha****a they can be great
or they can degrate, or even worse they can teach hate
It's like these kids hang on every single statement we make" ~EMINEM
Exactly. I don't vare about it since my ranger is an archer, but I noticed I could still choose Ambidexterity from the features when lvl:ing up. And I have only light armour.Originally posted by Phantom Lord
The whole thing is indeed a little confusing since ambidexterity and dual wield can still be chosen as feats when you level up (at least if your char is multiclassed, don't know about pure rangers).
So, does anyone know what happens if you actually choose Ambidex when you already have Dual wielding?
"There are in fact two things, science and opinion; the former begets knowledge, the latter ignorance." - Hippocrates
Moderator of Planescape: Torment, Diablo I & II and Dungeon Siege forums
- BlackJesus666
- Posts: 126
- Joined: Sun Jul 07, 2002 6:17 am
- Location: Germany
- Contact:
As somebody said, you will profit from that Feat even if wearing heavier than light armor....
I don´t expect any other changes....
Bytheway, my Ranger/Rogue got his first Spell when I reached Level 5 Ranger, Level 4 Rogue....?
Is this a bug?
So why didn´t I get a familiar on Levels 4/3
??
I don´t expect any other changes....
Bytheway, my Ranger/Rogue got his first Spell when I reached Level 5 Ranger, Level 4 Rogue....?
Is this a bug?
So why didn´t I get a familiar on Levels 4/3
Re-roll to remain
No No No it is not a bug. Rangers begin gaining spells at 4th level, not 9th level. They began gaining spells at 9th level in 2nd edition, this is third edition and the rules have changed. At 4th level a ranger will gain a bonus spell of 1st level if his wisdom score is high enough and he will gain his first real spell slot at 5th if he has a wisdom of 11 or higher. And as for taking ambidexterity as a ranger, the only benefit you will gain from it is the ability to use the feat in medium or heavy armor.
It is best to be thought a fool and stay silent, than to open your mouth and remove all doubt.
- BlackJesus666
- Posts: 126
- Joined: Sun Jul 07, 2002 6:17 am
- Location: Germany
- Contact:
@Mathurin: LOL! My brain still thinks 2E every now and then. Of course you are right.
I've never thought of using a feat point on Ambidexterity since the "Dual wielding" feat already incorporates it. No need. I'd rather spend that on something else.
I've never thought of using a feat point on Ambidexterity since the "Dual wielding" feat already incorporates it. No need. I'd rather spend that on something else.
CYNIC, n.:
A blackguard whose faulty vision sees things as they are, not as they ought to be.
-[url="http://www.alcyone.com/max/lit/devils/a.html"]The Devil's Dictionary[/url]
A blackguard whose faulty vision sees things as they are, not as they ought to be.
-[url="http://www.alcyone.com/max/lit/devils/a.html"]The Devil's Dictionary[/url]
- Impaler987
- Posts: 108
- Joined: Mon Jun 24, 2002 9:57 pm
- Contact:
Sorry I might seem like a smart-ass here, but Rangers get spells at 8th level in 2nd ed.; Paladins get them at 9th level (in 2nd ed.)Originally posted by Mathurin
No No No it is not a bug. Rangers begin gaining spells at 4th level, not 9th level. They began gaining spells at 9th level in 2nd edition, this is third edition and the rules have changed. At 4th level a ranger will gain a bonus spell of 1st level if his wisdom score is high enough and he will gain his first real spell slot at 5th if he has a wisdom of 11 or higher. And as for taking ambidexterity as a ranger, the only benefit you will gain from it is the ability to use the feat in medium or heavy armor.
I, too, was under the impression that I could only use dual-wield with light armor yet I am able to equip and use my two-weapon combo while wearing medium scalemail.
free_fall
... and when I look at you I think, if I were a psychopath and we were standing on an extremely high cliff above a pounding surf that would drown out your scream ... well ... you know ...
... and when I look at you I think, if I were a psychopath and we were standing on an extremely high cliff above a pounding surf that would drown out your scream ... well ... you know ...
Ehm, about the ambi Feat and wearing heavier armor - I found out that you CANNOT benefit from those feats, if you are wearing armor that 'disable' your ranger abilities - e.g. Medium armor onwards. I've only spotted this recently, when I was trying out a new medium armor (Dragon Armor) adn checking the stats - I normally dual wield, and I found that my attack roll bonuses went down by several points, from when I was wearing a light armor (Shadow Legion), It could be that the decreased dex bonuses (down from 6 to 4(?)) may have contributed to this too, but I doubt it.Originally posted by BlackJesus666
As somebody said, you will profit from that Feat even if wearing heavier than light armor....
I don´t expect any other changes....
Bytheway, my Ranger/Rogue got his first Spell when I reached Level 5 Ranger, Level 4 Rogue....?
Is this a bug?
So why didn´t I get a familiar on Levels 4/3??
Btw, IMHO as a ranger one should have relatively high dex, compared to str - and in that case, it's better to wear a Light armor that allows higher dex bonuses, rather than heavier armor that grant higher AC bonuses. It seems your AC maybe lower at first with a light armor, but as your dex piles up (from items and such), you'll find that both your AC and various roll bonuses will stack to your advantage. If you want to wear Medium Armor+, then you should be playing a fighter type.
Elliad Xanu Lv. 20 Ranger
Divine Fury/Astral Sword+2/Angurdarval(x2)/Blessings of the Daystar/Cold Grim Sword;
Shadow Legion Armor; Boots of Speed; The Amulet of the Silent Lord +4/ and I need a better helmet!
Divine Fury/Astral Sword+2/Angurdarval(x2)/Blessings of the Daystar/Cold Grim Sword;
Shadow Legion Armor; Boots of Speed; The Amulet of the Silent Lord +4/ and I need a better helmet!