Please note that new user registrations disabled at this time.

Vote for new multiclasses in IWD2!

This forum is to be used for all discussions pertaining to Black Isle Studios' Icewind Dale II.
Post Reply
User avatar
The_Pope
Posts: 562
Joined: Mon Dec 04, 2000 11:00 pm
Location: Belgium
Contact:

Vote for new multiclasses in IWD2!

Post by The_Pope »

http://feedback.blackisle.com/forums/sh ... adid=23824

Vote Ranger/Bard, the dude that can do anything!
User avatar
HighLordDave
Posts: 4062
Joined: Sun Jan 14, 2001 11:00 pm
Location: Between Middle-Earth and the Galaxy Far, Far Away
Contact:

Post by HighLordDave »

So IWD2 definitely is not going to use the D&D3 rules for multi-classing and stick with the old AD&D dual-/multi-class combos?
Jesus saves! And takes half damage!

If brute force doesn't work, you're not using enough.
User avatar
Onyx
Posts: 296
Joined: Thu Nov 15, 2001 11:00 pm
Location: UK
Contact:

Post by Onyx »

Why don't they just put all of them :D :D

Onyx
Onyx

Live long and RolePlay.
User avatar
Invincible121
Posts: 184
Joined: Sat Jan 12, 2002 11:00 pm
Location: England
Contact:

Post by Invincible121 »

i wish that there was a cleric/mage(or sorceror)/thief class.
or even choosing to be specific types of those classes, a priest of lathander/sorceror/swashbuckler.
the ownside of that would be takig so long to level and be good in eachclass, but that would be a good solo class i spose.
Boo and Chikita Fast-Paws sitting up a tree...

"He dropped to his knees to beg for mercy, which offered me height advantage as I smashed in his skull with a sledgehammer." - Viconia, BG2.
User avatar
Kayless
Posts: 5573
Joined: Fri Feb 09, 2001 11:00 pm
Location: Anchorage, Alaska
Contact:

Post by Kayless »

You know, it's been so long since I last played an AD&D game that I've almost forgotten how the old multi-class and dual-class rules work. Image IMHO 3E is much smoother and more fun with better multi-classing rules. So I'm racking my brain to try and remember how the old rules worked and what the dynamics of each class combination would be. A Ranger/Bard eh? I guess a singing woodsman would be kind of cool. Image
Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.
User avatar
Mr.Waesel
Posts: 944
Joined: Tue Feb 26, 2002 4:38 am
Contact:

Post by Mr.Waesel »

What's up with a paladin/thief??? A mighty warrior, upholding the virtues of law and order while he's picking your pocket?
Beauty is only skin deep, but ugly goes right down to the bone
User avatar
DraySkullan
Posts: 309
Joined: Tue Sep 11, 2001 10:00 pm
Location: Knoxville, TN
Contact:

Post by DraySkullan »

It's an odd combination, but definitely not out of the question. A former street thief who had a life altering religious experience, but still has the skills and uses them when adventuring. Most thief skills have lots of uses that arent evil. Even pick pockets. This can be used for sleight of hand of any kind, not just stealing.
"Chaos is the natural state of all things.... and it's fun, too"


Enter the Wombat's Lair!
http://eiwombat.tripod.com
User avatar
Mr.Waesel
Posts: 944
Joined: Tue Feb 26, 2002 4:38 am
Contact:

Post by Mr.Waesel »

ok, ok you're right, but it still seems a bit strange, i mean stepping over from thief to paladin is a BIG step.
Beauty is only skin deep, but ugly goes right down to the bone
User avatar
Onyx
Posts: 296
Joined: Thu Nov 15, 2001 11:00 pm
Location: UK
Contact:

Post by Onyx »

I gotto agree. Thief to Paladin is a big step.
If only they used some other word, not thief, i don't know rogue, maybe something else. 'Cause you could have a paladin that has some rogue skills, like... stealth, find/disable trap even set traps, but no pick pocket or stuff a thief would do.

Onyx
Onyx

Live long and RolePlay.
User avatar
Nippy
Posts: 5085
Joined: Thu Nov 30, 2000 11:00 pm
Location: Reading, England
Contact:

Post by Nippy »

Originally posted by Onyx
I gotto agree. Thief to Paladin is a big step.
If only they used some other word, not thief, i don't know rogue, maybe something else. 'Cause you could have a paladin that has some rogue skills, like... stealth, find/disable trap even set traps, but no pick pocket or stuff a thief would do.

Onyx
In 3rd Edition it is called a rogue... :)
Perverteer Paladin
User avatar
The Stranger
Posts: 76
Joined: Fri Mar 29, 2002 8:50 am
Location: Chicago, IL
Contact:

Post by The Stranger »

How about a Bard/Cleric, He could be a devote of Sune Firehair or a god of music (can't remember one off the top of my head). He could even be a priest of a scholarly god.

I like the Ranger/Bard idea. I am actually seeing an Archer/Bard though...
People are strange when you're a
stranger. Faces look ugly when you're alone...
Post Reply