I've just started a fighter/thief with the intention to solo through SOA and Improved TOB through on insane level.
Quick question, when I get to the appropriate levels will I be able to use improved alaricity to fire off more than one fighter special ability in a round.
Any info anyone can provide would be much appreciated.
Fighter/Mage question
Fighter/Mage question
Just remember, everyone is entitled to my opinion
- MegaToerist
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Just imagine what a (XP-cap removed) F/M/T could do: Greater Whirlwind + Assasination + Critical Strike
10 critical backstabs equals a *HUGE* amount of damage (the only condition is that the casting time of the innate abilities is 0 - not sure 'bout this)
TC, Geert
10 critical backstabs equals a *HUGE* amount of damage (the only condition is that the casting time of the innate abilities is 0 - not sure 'bout this)
TC, Geert
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Hmmm... Now there's a thought.Originally posted by MegaToerist:
<STRONG>Greater Whirlwind + Assasination + Critical Strike</STRONG>
You might not be able to get all 10 attacks like this; some time still passes even when you insta-cast.
Why would you have to be cap-removed for this?
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- MegaToerist
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@Xyx: You need to be able to cast the Improved Alacrity, which you will not be able to do with the XP-cap in place.
TC, Geert
TC, Geert
It may seem like I'm doing nothing, but on cellular level, I'm really quite busy...
[url="http://www.svelmoe.dk/blade/index.htm"]Blades of the Banshee[/url] - [url="http://www.naturewing.curvedspaces.com/Index.html"]Nature Wing[/url]
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[url="http://www.svelmoe.dk/blade/index.htm"]Blades of the Banshee[/url] - [url="http://www.naturewing.curvedspaces.com/Index.html"]Nature Wing[/url]
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