Aasimar&Half-Gnoll
Aasimar&Half-Gnoll
What are these 2 races like?
Hey Craig, you might want to check out here. You can find the 3E stats for Gnolls under the monster section. Anyway, I think an Aasimar is a Celestial/Human hybrid. Thus, I doubt you can't have a Gnoll Aasimar. However, you can add the Half-Celestial template to a Gnoll, which is close to the same thing (I'm not sure what the differences in origin are but Aasimar have different abilities then Half-Celestials). So you're Half-Celestial Gnoll would look something like this:
Half-Celestial Gnoll
Medium-Size Humanoid (Gnoll)
Hit Dice: 2d8+2 (11 hp)
Initiative: +0
Speed: 20 ft. (scale mail), base 30 ft.
AC: 17 (+1 natural, +4 scale, +2 large shield)
Attacks: Battleaxe +3 melee; or shortbow +1 ranged
Damage: Battleaxe 1d8+2; or shortbow 1d6
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Qualities: Darkvision 60 ft. Smite Evil (Su): Once per day the Gnoll can make a normal attack to deal additional 2 damage against an evil foe. Acid, cold, and electricity resistance 5. Spell Resistance 4.
Saves: Fort +4, Ref +0, Will +0
Abilities: Str 15, Dex 10, Con 13, Int 8, Wis 11, Cha 8
Skills: Listen +3, Spot +3
Feats: Power Attack
Challenge Rating: 1
Treasure: Standard
Alignment: Gnolls are usually Chaotic Evil while Half-Celestials are always Good. Thus our Half-Celestial Gnoll is probably Chaotic Good.
Hope that helps (I actually don't know 3E all that well, so this may be off. Regardless if gives you a good place to start).
Half-Celestial Gnoll
Medium-Size Humanoid (Gnoll)
Hit Dice: 2d8+2 (11 hp)
Initiative: +0
Speed: 20 ft. (scale mail), base 30 ft.
AC: 17 (+1 natural, +4 scale, +2 large shield)
Attacks: Battleaxe +3 melee; or shortbow +1 ranged
Damage: Battleaxe 1d8+2; or shortbow 1d6
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Qualities: Darkvision 60 ft. Smite Evil (Su): Once per day the Gnoll can make a normal attack to deal additional 2 damage against an evil foe. Acid, cold, and electricity resistance 5. Spell Resistance 4.
Saves: Fort +4, Ref +0, Will +0
Abilities: Str 15, Dex 10, Con 13, Int 8, Wis 11, Cha 8
Skills: Listen +3, Spot +3
Feats: Power Attack
Challenge Rating: 1
Treasure: Standard
Alignment: Gnolls are usually Chaotic Evil while Half-Celestials are always Good. Thus our Half-Celestial Gnoll is probably Chaotic Good.
Hope that helps (I actually don't know 3E all that well, so this may be off. Regardless if gives you a good place to start).

Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.
Aasimar description:
Aasimar carry the blood of a celestial, the begotten offspring from the union of a mortal and a deity. Aasimar are usually good-aligned and fight against evil in the world. They typically have fair skin, golden eyes, and often a birthmark in the shape of the deity's holy symbol. Aasimar are blessed with insight and personal magnetism and are typically Paladins.
A Half-Gnoll would be a non-standard hybrid race, and thus its appearance would be open to interpretation. There are plenty of cartoons and comic books that have mutant dogmen creatures that might serve as inspiration.
Aasimar carry the blood of a celestial, the begotten offspring from the union of a mortal and a deity. Aasimar are usually good-aligned and fight against evil in the world. They typically have fair skin, golden eyes, and often a birthmark in the shape of the deity's holy symbol. Aasimar are blessed with insight and personal magnetism and are typically Paladins.
A Half-Gnoll would be a non-standard hybrid race, and thus its appearance would be open to interpretation. There are plenty of cartoons and comic books that have mutant dogmen creatures that might serve as inspiration.
Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.