Tempus Fugit bug driving me nuts
- Mr. Obsidian
- Posts: 1
- Joined: Sun Aug 24, 2008 6:14 pm
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Tempus Fugit bug driving me nuts
At one point in the game I had Tempus Fugit activated while I was running around. After I was done with it, I deactivated the spell...but the graphics and sounds will not stop playing. I can handle the graphics, but the clock-ticking sound effects are driving me mad. Would anyone happen to know how I can get this to stop?
- DarkOverlord_
- Posts: 5
- Joined: Thu Aug 28, 2008 1:51 pm
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