For a male character, my preference is to start as a Mage, then add Adept class (easiest quest in the game). Then I go for Paladin/Sorcerer/Wizard.
For Female, Paladin/Enchantress/Battle Witch.
P.S. If you are worried about meeting the class requirements, or "wasting" points on "unnecessary" or expensive skills, I suggest that as soon as you pick up you second 1st-tier class you make a run down to Skuldoon (with as many shields and as much cash as you can get your hands on).
There you can fight minotaurs for 25,000xp a shot. Keept at it until you run out of cash/patience, or are comfortable with what you have got.
Depending on the race you start with, I'd also suggest using this method for raising your intelligence (for Human, I'd shoot for 50-100) before you start spending on skills.
Recommend magic char for solo play
gotta update
i have to update and have got the cataclysm spell and love it. it might have a cooldown time but it matters not if there is no body there for u to kill after the first hit. have spell fire at 11 and arcaine magic at 24. also made a monk/wizard read my post for that which also kicks ass and have more fun with it than my maurader/wizard, i dont have cataclysm for it yet. i have death lord pl8 and legs for my maurader/wizard and the cost is outrageous. 20mill to lvl it to 12 so i can wear without penalties. i have 95 into intelligence btw. and work on my monk/wizard for fun as it has 12 in spell fire and 26 in arcaine magic and i can cast 4 blast nova's for 1 fire nove. i dont know how well it will do later in the game though as i havent beaten the naga jump yet.terran698 wrote:i would have to say my favorite spell for up close is ice shards as my melee sucks and i like fire burst more than shrieking star for knock back (as long as you have enough books) and i would have to say blast nova is my all time fav as i dont have cataclysm yet and ice nova has too long of a cool down for me
Question? Frodo's War Witch
Why has nobody suggested the maurader for your war witch build Frodo? And Why did you discard it? I would think that the advatages of getting an extra melee weapon outweigh with out losing any thing that I can see would be easy to see, yet nobody does apparently. Especialy since you would be using spells for long-range stuff.
Why has nobody suggested the maurader for your war witch build Frodo? And Why did you discard it? I would think that the advatages of getting an extra melee weapon outweigh with out losing any thing that I can see would be easy to see, yet nobody does apparently. Especialy since you would be using spells for long-range stuff.
why not maurader?
well i have played with a paladin/wizard and the cost for heavy armor to lvl it from 11 to 12 is only 2.? mill where as my maurader/wizard is around 20mill. i havent been able to wear the deathlord on my maurader as i dont fancy walking around with that much experience. also i must say that having access to the celestrial skills outweighs having a second weapon. if you have highenough arcaine and spellfire skills and have exploited the bargain glitch you wont have to worry about any1 getting close enough that you would have to use a melee attack.
well i have played with a paladin/wizard and the cost for heavy armor to lvl it from 11 to 12 is only 2.? mill where as my maurader/wizard is around 20mill. i havent been able to wear the deathlord on my maurader as i dont fancy walking around with that much experience. also i must say that having access to the celestrial skills outweighs having a second weapon. if you have highenough arcaine and spellfire skills and have exploited the bargain glitch you wont have to worry about any1 getting close enough that you would have to use a melee attack.
I'm doing pretty well (not excellently, but pretty well) with a Dwarf Adept/Rogue/Celestial/Budoka/Skygazer.
Before you ask, no, I didn't plan out my classes. I just randomly kinda did stuff. Which explains why I'm a Celestial, not a Paladin. And Rogue doesn't even make sense, nor does Budoka. So you shouldn't take my word on anything. (Although watching a dwarf in medium armor run around doing Ninjutsu is pretty funny.)
However, I feel like I have to say, if you don't have the Celestial spell Ward of Fire, you will have difficulty fighting both Fire Drakes and the Fiend of Ghazbu. For the Fiend, you will need 7 or 8 hundred mana on that crystal, unless you feel like opening up your Equpiment screen and staring at the crystal, watching it recharge.
Also, Purify and Healing are good spells if you ever run out of potions - and you can say you never run out, and that's fine, but if, once in a blue moon, you do, it would benefit you to have one or two charges on them. They also help you conserve potions so that you can ensure you never do run out.
Before you ask, no, I didn't plan out my classes. I just randomly kinda did stuff. Which explains why I'm a Celestial, not a Paladin. And Rogue doesn't even make sense, nor does Budoka. So you shouldn't take my word on anything. (Although watching a dwarf in medium armor run around doing Ninjutsu is pretty funny.)
However, I feel like I have to say, if you don't have the Celestial spell Ward of Fire, you will have difficulty fighting both Fire Drakes and the Fiend of Ghazbu. For the Fiend, you will need 7 or 8 hundred mana on that crystal, unless you feel like opening up your Equpiment screen and staring at the crystal, watching it recharge.
Also, Purify and Healing are good spells if you ever run out of potions - and you can say you never run out, and that's fine, but if, once in a blue moon, you do, it would benefit you to have one or two charges on them. They also help you conserve potions so that you can ensure you never do run out.
"Colorless green ideas sleep furiously." - Noam Chomsky