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Pause after each round

This forum is to be used for all discussions pertaining to Obsidian Entertainment's Neverwinter Nights 2, the Mask of the Betrayer expansion pack, the Storm of Zehir expansion pack, and the Mysteries of Westgate adventure pack.
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Solusek
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Pause after each round

Post by Solusek »

Hey guys,
I just installed Mask of the Betrayer and started playing, when I noticed that game wasn't set to pause automatically on certain occasions like 'enemy in line of sight' or after each combat round. Well, I do remember there were options in NWN 2 to turn this on, but I can't seem to find them in MotB.

Where have my auto-pause options gone? Please, tell me I'm not totally crazy...


So long,
Sol
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Solusek
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Post by Solusek »

So... does that mean I am totally crazy and there never was an option to make the game pause after each round? :>




So long,
Sol
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Mz_Trixter
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Post by Mz_Trixter »

I do recall having that available in a different game, perhaps Dungeon Seige II. But i've never seen anything on Nwn2 making that an option.
''White light beams through darkness, beset by immense haze over a few seconds followed by a loud cacophony. Motionless, the repercussion of your action strikes your feebled mind and senses. Still dazed, the intensity lingers that follows after tripping over your own sonic blind trap.''
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