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(SPOILER) MotB Act2-Need Help on a Quest

This forum is to be used for all discussions pertaining to Obsidian Entertainment's Neverwinter Nights 2, the Mask of the Betrayer expansion pack, the Storm of Zehir expansion pack, and the Mysteries of Westgate adventure pack.
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Mz_Trixter
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(SPOILER) MotB Act2-Need Help on a Quest

Post by Mz_Trixter »

Im currently on that quest where you must go to Ashenwood & find the woodman. I've talked to the spirit-man standing in the clearing and ''consumed'' him, cleared out much of the shambles & treeants and fought off the giants on the island nearby. Now my quest is saying I need to re-imbue the lake with a spirit essence to place a new gaurdian. Where do I find this ''spirit essence'' or what do I do to finish this?

-bcuz at the moment im just running around clueless..

-Thanks in advance for any help-
''White light beams through darkness, beset by immense haze over a few seconds followed by a loud cacophony. Motionless, the repercussion of your action strikes your feebled mind and senses. Still dazed, the intensity lingers that follows after tripping over your own sonic blind trap.''
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npbh
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Post by npbh »

where the frost giants were theres a well thingie, place one of the green spirit essences, which you should have in your inventory, in there :) a volatile spirit essence should be enough ,if i remember correctly.
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Mz_Trixter
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Post by Mz_Trixter »

i found out after leaving & returning/looking around
-thanks though :)
''White light beams through darkness, beset by immense haze over a few seconds followed by a loud cacophony. Motionless, the repercussion of your action strikes your feebled mind and senses. Still dazed, the intensity lingers that follows after tripping over your own sonic blind trap.''
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