Basically im thinking of starting a new game on BG1, seeing as i havent played it for about 4 years.
I want to do something a bit different this time, maybe not have six people, maybe be an unusual class. Basically was wandering if you guys could give me any advice, apart from the fact i need to download the official patch and the Baldurdash thing lol
New Game - simple as.
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I started over as well. I completed BGI about two months ago with a Paladin (me), Imoen, Xan, Khalid, Jaheira and the Dwarven Cleric. I am about half way through BGII playing a Paladin and I wanted to play different character. I started BGI again with a half-elven bard, I played a bard in DnD and enjoyed it. But I feel that there is not enough of roleplaying for a bard in BG and I end up using him as a tank. He has 18 Dex so he is good with a bow. I miss playing a Paladin and just cutting through enemies with ease. I played a Paladin in DnD and enjoyed it very much also. I will finish BGI again with my Bard and party.
I am going through all the quests to see if I can complete all of them. Whichever character I am playing I enjoy the BG series. After I finish BGII I am off to the Dale of Icewind.
I am going through all the quests to see if I can complete all of them. Whichever character I am playing I enjoy the BG series. After I finish BGII I am off to the Dale of Icewind.
To Boldly Go...
Since this message thread was revived, here is a message to anyone who might be reading it.
In my opinion, it isn't easy to "do something different" if you play characters who belong to the standard classes in a "vanilla" game; that is, UNLESS you think of a "gimmick" that gives you something special to think about. For example, you could play a party of dagger-wielding gnomes, or an all-female party (which is not out of the ordinary if you've already done it, but which could be mind-bending if you're used to playing an all-male party all the time). Or you might put special restrictions on your gameplay, such as a rule against using ranged weapons or a rule against making any unnecessary kills. (There are some really great stories of such adventures here in these forums.) Or you might decide to see how far you can get using only one strategy, such as using summons to do ALL of your fighting for you (as I said, you can see how far you can get, and if you have to resort to other fighting methods, there's nothing wrong with that). Or you could do something a simple as soloing the game with an unlikely character (a Druid, maybe) or playing a no-reloads game. Just think about it.
If you do something really unusual, I would enjoy hearing about your adventures. That's really the point of my message.
Good luck!
In my opinion, it isn't easy to "do something different" if you play characters who belong to the standard classes in a "vanilla" game; that is, UNLESS you think of a "gimmick" that gives you something special to think about. For example, you could play a party of dagger-wielding gnomes, or an all-female party (which is not out of the ordinary if you've already done it, but which could be mind-bending if you're used to playing an all-male party all the time). Or you might put special restrictions on your gameplay, such as a rule against using ranged weapons or a rule against making any unnecessary kills. (There are some really great stories of such adventures here in these forums.) Or you might decide to see how far you can get using only one strategy, such as using summons to do ALL of your fighting for you (as I said, you can see how far you can get, and if you have to resort to other fighting methods, there's nothing wrong with that). Or you could do something a simple as soloing the game with an unlikely character (a Druid, maybe) or playing a no-reloads game. Just think about it.
If you do something really unusual, I would enjoy hearing about your adventures. That's really the point of my message.
Good luck!
Good points, VonDondu. I always found the BG series exciting and challanging and also at some points very funny, ie Minsc especially in BGII. Evil meet sword. Sword meet evillllllllllll!!!
I guess no matter how much interaction there is in the game we would all want more. More choices for each character, the choices available to a Paladin wouldn't be available if yuo were playing a Bard or a Druid, etc.
This time around I want to see how much I can see and do before the final battle. I want to check all the houses in Baldur's Gate, talk to everyone that I can. Since I am not playing a straight arrow Paladin I can give some of those smart-ass remarks and see what happens. Oh, I also like pick-pocketing, its fun and if done correctly you can make a tidy profit.
I guess no matter how much interaction there is in the game we would all want more. More choices for each character, the choices available to a Paladin wouldn't be available if yuo were playing a Bard or a Druid, etc.
This time around I want to see how much I can see and do before the final battle. I want to check all the houses in Baldur's Gate, talk to everyone that I can. Since I am not playing a straight arrow Paladin I can give some of those smart-ass remarks and see what happens. Oh, I also like pick-pocketing, its fun and if done correctly you can make a tidy profit.
To Boldly Go...
With a bard being a "jack of all trades, master of none" type of class (part wizard, part rogue, part swordsman, part singer), maybe, as VD mentioned, you could impose a restriction on your bard:
Do not use large swords or bows, but instead use only short swords and daggers. This would somewhat limit your bard from becoming a tank (which you've already experienced as a paladin), forcing you to use the bard's plethora of non-masterful abilities in conjunction with each other to be effective.
Different playstyle might equate to different fun. Just an idea.
Do not use large swords or bows, but instead use only short swords and daggers. This would somewhat limit your bard from becoming a tank (which you've already experienced as a paladin), forcing you to use the bard's plethora of non-masterful abilities in conjunction with each other to be effective.
Different playstyle might equate to different fun. Just an idea.
Why is it that whenever I finally get around to playing a new game for the first time,
I feel like playing Baldur's Gate for the second time...
I feel like playing Baldur's Gate for the second time...