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Shivering Isles without compass?

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Tricky
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Shivering Isles without compass?

Post by Tricky »

Is it doable? I've been playing the original campaign without one and it sometimes helps that I already know where most things are. I don't have that luxury with new content.

I made like.. five steps beyond the Shivering Isles portal when I realized that I might need to activate the compass. But I'd rather not get back to línea recta questing if I can avoid it. There is all this gorgeous landscape and I'd be ploughing through it like a locomotive, eyes fixed on the marker. I am so tired of that.

Uhm, so can anyone tell me without spoiling anything if I can do without the compass? I dare not take another step into this strange world before I know for sure. :speech:
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Siberys
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Post by Siberys »

You might need it at times, unless you can devote more time to gaming to actually explore and find things yourself, it all depends on how often you game. But yes, it is doable without the compass.
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Tricky
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Post by Tricky »

But are the ingame hints (notes, dialogues) for finding your Shivering Islands objectives adequate? I'm asking because Oblivion generally encourages players not to actually read any of the journal updates or notes, and all you really need to do is keep following your compass to the next trigger. A portion of the OC quests are actually quite doable if you just take the time to read a note or book
[INDENT]'..tolerance when fog rolls in clouds unfold your selfless wings feathers that float from arabesque pillows I sold to be consumed by the snow white cold if only the plaster could hold withstand the flam[url="http://bit.ly/foT0XQ"]e[/url] then this fountain torch would know no shame and be outstripped only by the sun that burns with the glory and honor of your..'[/INDENT]
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Siberys
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Post by Siberys »

Nah, not at all. The only hints you ever get, shivering isles or not, is the "Here, let me mark this on your map for you."

Though I do have a suggestion. Search on planetelderscrolls.com for a mod simply named "Maps." What this does is it adds an item that's randomly dropped by any level monster or NPC that you kill (or steal from) and automatically adds an unexplored map icon to your map.

I don't know if the maker of the mod updated it to shivering isles or not, but with the compass turned off and this turned on, it's essentially the same as morrowind was, you occasionally got a map marker but sometimes still had to find things for yourself without much help really.
Listen up maggots, Mr. Popo's 'bout to teach you the pecking order.
It goes you, the dirt, the worms inside of the dirt, Popo's stool, Kami, then Popo.
~Mr. Popo, Dragonball Z Abridged
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jeffmartis
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Post by jeffmartis »

Compass option?

Is there soem option of not using your compass or something that you can select that I am not aware of? What are the benefits of not using your compass? More realism? Where do i find this option?
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fable
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Post by fable »

jeffmartis wrote:Is there soem option of not using your compass or something that you can select that I am not aware of? What are the benefits of not using your compass? More realism? Where do i find this option?
Really matter for a separate thread, but in this case--there are mods that remove the compass, since quite a few people find it case of "babysitting" the player. If you're interested, check out the mods sticky thread.

And now, back to your regularly scheduled thread.
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Greg.
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Post by Greg. »

You could try enabling/disabling it intermittently to get a rough bearing. Some of the destinations can be a fair trudge away.
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