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Woken up by.... (Bloodmoon spoiler???)

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dragon wench
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Woken up by.... (Bloodmoon spoiler???)

Post by dragon wench »

Hmmm...
I just had something very odd happen to me...
While resting my character was woken up by about 4 Grizzly bears. I actually got a little message box telling me so (just like when you are attacked by assassins), and I was nowhere near Solstheim; indeed, I was in the Valenvaryon Propylon Chamber.. :confused:

The only thing I can think of is that it might have something to do with the Bloodmoon Main Quest... though I have been at this point before (I've retrieved the totem but have not yet given it to the Skaal shaman), and nothing like this has ever happened. I also highly doubt it is a mod, since I don't have any Bloodmoon mods installed, at least nothing involving any quests....
There's no journal entry or anything either.

Er... has anyone else ever experienced being woken up by hostile Grizzly bears? :D
The fact that they were hostile was a bit peculiar too, because I have Sabre Girl's "Morrowind Ecology" installed.
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Magelord648
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Post by Magelord648 »

Those will be special grizzlies for the totem script. Have you ever taken the Totem from the island before?
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Post by dragon wench »

Magelord648 wrote:Those will be special grizzlies for the totem script. Have you ever taken the Totem from the island before?
Aaah.. I wondered if it had something to do with that.
No, this was the first time the totem was away from the island...
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Post by galraen »

That happened to me not that long ago, I was near Gnaar Mok when it happened. Thing is although I'd been to Solstheim I'm hadn't done any of the main quest beyond the initial 'Booze' one. I did a fair bit of pilfering of barrows, but I don't think you get the totem that way.
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Magelord648
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Post by Magelord648 »

There's nothing in the start script so it must be an item.

EDIT: This explains it. It's the script on the totem.

Code: Select all

Begin totemScript

;THIS SCRIPT CREATES A 10% CHANCE OF BEARS ATTACKING THE PLAYER IN HIS SLEEP WHILE IN THE PC'S POSSESSION

short bearchance
short beardist
short placebear
short temp

if ( GetJournalIndex BM_Ceremony1 == 20 )
	if ( player->GetItemCount misc_BM_ClawFang_UNIQUE > 0 )
		Journal BM_Ceremony1 30
	endif
endif

if ( player->GetItemCount misc_BM_ClawFang_UNIQUE == 0 ) ;DOES PC HAVE TOTEM
	return
endif

if ( GetPCSleep != 1 ) ;IS PC ASLEEP, ALSO RESET VARIABLE
	return
	set beardist to 0
	set placebear to 0
endif

set bearchance to Random100 ;MAKE VARIABLE A RANDOM NUMBER 0-100

if ( bearchance > 10 ) ;ONLY 10% CHANCE OF ATTACK
	return
endif

;CHECK PLAYER LEVEL, PLACE BEARS, MAKE BEARS ATTACK

if ( player->GetLevel >= 30 )
	set placebear to 3
elseif ( player->GetLevel >= 20 )
	set placebear to 2
elseif ( player->GetLevel < 20 )
	set placebear to 1
endif

set temp to placebear
set beardist to ( beardist + 128 )

while ( temp != 0 )
	PlaceAtPC BM_bear_black_Claw_UNIQ 1 beardist 1
	set temp to ( temp - 1 )
endwhile

WakeUpPC
MessageBox "You are awakened by the sounds of bears around you."


End totemScript
It doesn't specify a location so you can be attacked anywhere.
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