Please note that new user registrations disabled at this time.

NWN2: NPC standing still

This forum is to be used for all discussions pertaining to Obsidian Entertainment's Neverwinter Nights 2, the Mask of the Betrayer expansion pack, the Storm of Zehir expansion pack, and the Mysteries of Westgate adventure pack.
Post Reply
User avatar
kahelag
Posts: 78
Joined: Fri Dec 30, 2005 3:33 pm
Location: Germany, but American citzen
Contact:

NWN2: NPC standing still

Post by kahelag »

Hi, I went to Dwarwen Scout, got to the cave. After entering it my NPCs just stood still when I continue on. If I select one of the NPC to continue I was the only one who would follow him. I beleive that I did not introduct this funtion, but after fighting anything is possible. I also check the character panel to make sure that the puppet is off. Question is: How do I get my NPC to follow me???
User avatar
Cyrinn
Posts: 174
Joined: Fri Feb 09, 2007 3:27 pm
Contact:

Post by Cyrinn »

Issue the command: "Follow me" to your whole group.

This happens a lot, so get used to using it. I would even quickslot it.
User avatar
kahelag
Posts: 78
Joined: Fri Dec 30, 2005 3:33 pm
Location: Germany, but American citzen
Contact:

Post by kahelag »

NWN 2: NPC standing still

Hi, Thanks for infor and it did help. When you get deeply involve inot a game alot of buttons are pressed. :D
User avatar
Fljotsdale
Posts: 1640
Joined: Tue Oct 25, 2005 4:07 pm
Location: UK
Contact:

Post by Fljotsdale »

An even more effective command is 'Defend me!' They come running!

And yeah, as Cyrinn said: it happens quite a lot. :(
Leonard Cohen :http://www.youtube.com/watch?v=V8VwvO0e ... re=related
time for a change

"Dogs come when they're called. Cats take a message and get back to you."
Post Reply