Please note that new user registrations disabled at this time.

Fighter/Thief Combo Help

This forum is to be used for all discussions pertaining to BioWare's Neverwinter Nights, its Shadows of Undrentide and Hordes of the Underdark expansion packs, and any user-created or premium modules.
Post Reply
User avatar
Zerack
Posts: 1
Joined: Fri Jan 05, 2007 4:51 am
Contact:

Fighter/Thief Combo Help

Post by Zerack »

I am new to the game and had some questions regarding a fighter/thief combo. I basically want to make a pretty pure fighter but I want the ability to open locks and disarm traps. How high would I have to take the thief in order to open most chest in the game? Currently I am a level 5 fighter and a level 1 thief. I also wouldn't mind some of the thiefs offensive skills to supplement my attacks. So basically I want a pretty pure fighter with the ability to open most chest and maybe a little extra offensive power from the thief. Would 3-5 levels of thief accomplish that? Some recommended feats/skills would be appriciated as well.
User avatar
Xandax
Posts: 14151
Joined: Thu Nov 16, 2000 12:00 pm
Location: Denmark
Contact:

Post by Xandax »

I would personally not go much higher then a couple of levels of rogue, unless you really want to stack up on sneakattack or improved evasion.
3-5 levels should be enough in my experience.

I would however not advice to choose it simply to open locks since you can bash them down with a weapon that does elemental damage.

But - others are much better at "building" characters then I am, I usually just mix as I see fit :D
Insert signature here.
User avatar
Caranthe
Posts: 25
Joined: Tue Jan 09, 2007 4:00 pm
Contact:

Post by Caranthe »

My two coppers..

I agree with Xandax.. Go 2 more Rogue levels for another 16 +2x Int modifier skill points. Max out your 2 desired skills, you should get them up to +12 or something (assuming a Dex bonus of +3 or better).

A for feats, I my book you cannot beat Ambidexterity/TWF/Weapon Focus & Specialization (rapier).
Wit the 3 Rogue levels you'll be doing 6d6+4 base damage on a normal hit, plus 1.5 x Strength bonus. (Although I'm expecting more emphasis on Dex than Str for this character..)

Hope that helps a bit,
Carrie
Post Reply