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Critique: What did you think wasn't well done mechanically

This forum is to be used for all discussions pertaining to Obsidian Entertainment's Star Wars: Knights of the Old Republic II.
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limitedwhole
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Critique: What did you think wasn't well done mechanically

Post by limitedwhole »

1) I thought, the game needed another difficulty setting above hard, where you are forced to rely on good use of force powers complementing good saber action.

2) I though the easiness was a wussy one. There was little reason to bother changing your force form or fighting style. One could simply ignore these entirely and blow through the game. A little weird that they didn't play a greater part in teh game.

3) Force powers should have been more diverse. The fact that they all work off WIS+CHR makes targetting one stat too easy.

4) More powers should have only been seletcable had you had a certain allignmnet. LArge penalties (and I mean large should have been applied to cross alignent force powers. As it is you can use any of them and never ruin out of force.

5) Too much force, you are always just using the most mack FP you have over and over. Cost means nothing past the first planet. It would have been nice if the best forcepowers practically drained your force points.
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bigredpanda
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Post by bigredpanda »

I've heard a lot of criticisms like this about the fighting mechanics, and to an extent I agree with them.
But, at the same time, you're playing an open-ended RPG. If you're saying "the game's too easy - if I do this and this and this", then obivously the answer to make the game more challenging is to NOT do that and that and that. I have no problems with powergaming, but when people who suss out how to beat a game, then complain it's too easy... meh.
***None of that was directed at the OP at all, by the way!!!*** I

The game mechanic I didn't like was the player's identification of objects. It worked generally, but did seem to jump about randomly sometimes, meaning you'd miss something in a room. Not a huge downer, but annoying at points.
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